Decay removal feedback

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pordle
Posts: 56
Joined: Fri Sep 10, 2010 10:51 am

Decay removal feedback

Post by pordle »

Don't know about your free time but I noticed that after I harvest and check my chickens and cows I'm "out of work".
I can be free to actually, go fish, hunt, something other than chop down all the trees and do repairs weeeeeeeeeeee.
Liking it a few weeks down the line.
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sabinati
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Joined: Mon Jul 13, 2009 4:25 am
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Re: Decay removal feedback

Post by sabinati »

yeah it's great
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Avu
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

Re: Decay removal feedback

Post by Avu »

You'd have to be some kind of masochists to hate it... (or a damn larper but they're all masochists anyway)
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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ewlol
Posts: 775
Joined: Mon Mar 29, 2010 2:40 pm

Re: Decay removal feedback

Post by ewlol »

I really can't say I ever had a problem with decay.
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
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Re: Decay removal feedback

Post by DatOneGuy »

I feel... Happy c:
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saltmummy626
Posts: 1165
Joined: Sat Apr 03, 2010 11:24 am

Re: Decay removal feedback

Post by saltmummy626 »

Avu wrote:You'd have to be some kind of masochists to hate it... (or a damn larper but they're all masochists anyway)
public masochists... damn larpers always ruining peoples picnics and embarrassing themselves in front of real people...
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Winterbrass
Posts: 367
Joined: Thu Jan 07, 2010 6:12 pm

Re: Decay removal feedback

Post by Winterbrass »

I quite like the lack of decay. It means that if I have a damaged section of wall, that there is a cause for it, even if tracking doesn't reveal it to me.
jorb wrote:Haven aims to be hardcore.
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Dataslycer
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Joined: Sat Jan 30, 2010 5:06 am

Re: Decay removal feedback

Post by Dataslycer »

Generally you would want tracking on to catch that though I can see where you are getting at. The lack of decay allows players more time to do other things other than repairing infrastructures. Though one thing to note that these materials (namely bricks) will have a reduced demand on the market. I think loftar foresaw this and allows us to make brick arts.
If you keep focusing on the shadow behind, you will not see the light in front of you.

Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Sotsa
Posts: 725
Joined: Sat Mar 27, 2010 10:07 am

Re: Decay removal feedback

Post by Sotsa »

This change ruined the game to me, I mean, in the real world you have to repair stuff no matter, and there are no claims.
I say we revert back to how it used to be. I loved repairing my fences, troughs and everything else, it just added atmosphere to the game. I also love how cupboards used to explode, in the good old days. What cupboard wouldnt break down after weeks in the open? you have to be a homo to put cupboards outside anyway but noooo.

Jorb and Loftar only made this change to fuck with us >:-(
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Sever
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Joined: Fri Aug 28, 2009 8:38 pm
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Re: Decay removal feedback

Post by Sever »

Does a typical wooden plank fence need repairs yearly? No. What about a one made out of tree trunks? That's what a palisade is, and the decay rate was ridiculous. Honestly, brick walls should last lifetimes, decay or not.

It's the best feature change ever.

@Sotsa, are you keeping cupboards outside? Cupboards are supposed to explode still.
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