Jorb aside, I am more than well aware of that. In fact, my initial version of the program that generated that file did just that, but Jorb insisted that it be textured.Jackard wrote:Jorb, do you realize that if you altered your image to remove gradients/transparency/whatnot, the map's file size could shrink from 8.80MB to 692KB?
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: New map
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: New map
Hmm, what's the reasoning there?
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Laremere
- Posts: 736
- Joined: Fri May 29, 2009 9:02 pm
Re: New map
Wouldn't it be possible to have a webpage with some css magic so that the texture is tiled behind a semi-transparent map. Gives the small file size, along with the bonus of looking nice. This might be necessary considering the new map will no doubt be bigger.loftar wrote:Jorb aside, I am more than well aware of that. In fact, my initial version of the program that generated that file did just that, but Jorb insisted that it be textured.Jackard wrote:Jorb, do you realize that if you altered your image to remove gradients/transparency/whatnot, the map's file size could shrink from 8.80MB to 692KB?
Edit: It works:
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/css"
href="http://www.w3.org/MarkUp/style/xhtml2.css"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 2.0//EN"
"http://www.w3.org/MarkUp/DTD/xhtml2.dtd">
<html xmlns="http://www.w3.org/2002/06/xhtml2/" xml:lang="en"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.w3.org/2002/06/xhtml2/
http://www.w3.org/MarkUp/SCHEMA/xhtml2.xsd"
>
<head>
<title>World Map</title>
<style type="text/css">
body {background-image:url('texture.png')} <! Put the file name of the purdy texture here>
</style>
</head>
<body>
<img src="080309-better.png" style="opacity:0.9;filter:alpha(opacity=90)"/> <! Replace the source with the name of the small size no texture map>
</body>
</html>
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poltifar
- Posts: 68
- Joined: Sat Jun 13, 2009 8:04 am
Re: New map
What is most obvious from this map is that the world is getting too crowded. Soon, there wont be ANY Mordor left, and thus far less good hunting grounds.
So when's the map reset?
So when's the map reset?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: New map
Um... no?loftar wrote:Jorb aside, I am more than well aware of that. In fact, my initial version of the program that generated that file did just that, but Jorb insisted that it be textured.Jackard wrote:Jorb, do you realize that if you altered your image to remove gradients/transparency/whatnot, the map's file size could shrink from 8.80MB to 692KB?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: New map
You mean texture or file size...??
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: New map
I meant that I did not insist on the map being rendered with textures.Jackard wrote:You mean texture or file size...??
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: New map
you might be in luck, we have quite a few scapegoats around here
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: New map
maplib update here http://www.maplib.net/map.php?id=5883