Oh what the duece.

The worst monsters in the Hearthlands warp the fabric of space and time..
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lazerdix
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Oh what the duece.

Post by lazerdix »

New Pathfinding + Bad Collision Detection + Bodies You Cannot Step Over = Criminal Injustice.

Image

plz fix thx.
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jorb
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Re: Oh what the duece.

Post by jorb »

Haha. Pwned! :lol:
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Rift
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Re: Oh what the duece.

Post by Rift »

im more worried about the peoples unmovable corpses, what if people swarm around someone and all die.. no moving them for 24 hours.
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sabinati
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Re: Oh what the duece.

Post by sabinati »

jorb wrote:Haha. Pwned! :lol:
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Spiff
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Re: Oh what the duece.

Post by Spiff »

Rift wrote:im more worried about the peoples unmovable corpses, what if people swarm around someone and all die.. no moving them for 24 hours.
:lo ?

edit: unless there's an angry fox, i guess.
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lazerdix
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Re: Oh what the duece.

Post by lazerdix »

it really is the highest inconvenience.

I mean hell if you are that insistent about making bodies annoying just set it to where you have to move crawl speed over them. this just makes me a sad panda.
Colbear
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Re: Oh what the duece.

Post by Colbear »

Spiff wrote:
Rift wrote:im more worried about the peoples unmovable corpses, what if people swarm around someone and all die.. no moving them for 24 hours.
:lo ?

edit: unless there's an angry fox, i guess.
5-7 people. All but one dies around him to block him, and one aggroes him to keep him from logging out. THEN WHAT?
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Potjeh
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Re: Oh what the duece.

Post by Potjeh »

Then arrows, I presume.
Image Bottleneck
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Ferinex
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Re: Oh what the duece.

Post by Ferinex »

If two people aggro each other and then both close their clients, will the characters stay there indefinitely?
i guess they never miss huh
Rift
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Re: Oh what the duece.

Post by Rift »

lol, i think they dc after 20 minutes regardless

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