[Selling] Q55 Pearl - What's it worth?

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Oddity
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Re: [Selling] Q55 Pearl - What's it worth?

Post by Oddity »

ramones wrote:
spectacle wrote:To make a q200+ saw you need q200 bones and branches from a q200+ tree, since there is no other factor in the quality of branches.
q200 trees almost certainly don't exist, ergo there are no q200 bonesaws.
wiki says survival effects making bonesaw... so it is wrong then. "The quality of a bone saw is affected by survival and capped by bone quality. "
Yeah, it should say that it's based on branch and bone ql and softcapped by Survival.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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DatOneGuy
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Re: [Selling] Q55 Pearl - What's it worth?

Post by DatOneGuy »

ramones wrote:Well, since q195+ or so exist, I assumed that q200 has been made already. I didn't know bone q caps it, thats my bad.

So q198, q199 should be max then?
Try more like q197 at most unless someone has a q188+ tree atm.
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cobaltjones
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Re: [Selling] Q55 Pearl - What's it worth?

Post by cobaltjones »

Cool derail about really really pedantic shit guys. Obviously I was aware that 200 was the upper limit for saws/axes. When I said I was looking for q200 of those I meant I was looking for the upper limit of what's available. There's hardly any difference between a q200 saw and a q185 saw, especially to a lowly hermit like me.

Also, it's been proven that hats/slings in the relative q range I requested exist. Perhaps the Sodomites are simply trying to keep their quality levels close to the vest, as usual.
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DatOneGuy
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Re: [Selling] Q55 Pearl - What's it worth?

Post by DatOneGuy »

cobaltjones wrote:Cool derail about really really pedantic shit guys. Obviously I was aware that 200 was the upper limit for saws/axes. When I said I was looking for q200 of those I meant I was looking for the upper limit of what's available. There's hardly any difference between a q200 saw and a q185 saw, especially to a lowly hermit like me.

Also, it's been proven that hats/slings in the relative q range I requested exist. Perhaps the Sodomites are simply trying to keep their quality levels close to the vest, as usual.
World of a difference in q185 and q200 saw, but yeah at your level you're right not a big difference.

q200 Stone Axe - try q150ish
q200 Bone Saw - try q195ish
q500 Straw Hat - highest i've seen is q450
q400 Sling - highest I've seen recently is around q400, we were making higher but our best survivalist died and our runner up is now taking place and catching up quick, we can get them around 400 though but prefer not to sell those 350 is mostly sold since we have plenty of fibre around that quality but don't keep as much for q400 slings.

Happy? Are you looking for all 4 for the pearl? Cause I've traded much less for q 70 pearl.
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BlueFire
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Re: [Selling] Q55 Pearl - What's it worth?

Post by BlueFire »

ramones wrote:so if i have q190 in my hands (bonesaw), q200 bones and 200 survival, what would q of tree needed to be? q170?
no you would have to have q 200 branch

but if you did get a q 170 branch you would only need 206 q bones (which shouldn't be too hard if you can pull q 20 out of your butt...)
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Gotrek64
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Re: [Selling] Q55 Pearl - What's it worth?

Post by Gotrek64 »

Windforce wrote:
ramones wrote:
spectacle wrote:To make a q200+ saw you need q200 bones and branches from a q200+ tree, since there is no other factor in the quality of branches.
q200 trees almost certainly don't exist, ergo there are no q200 bonesaws.
wiki says survival effects making bonesaw... so it is wrong then. "The quality of a bone saw is affected by survival and capped by bone quality. "

I don't know how calculations go, thats why I asked :) I'm holding q190+ saw in my hands and I wonder what calculation is for them, that is all :)

EDIT:

q100 branch, q200 bone, 200 survival = q183 bonesaw
q100 branch, q100 bone, 200 survival = q100 bonesaw (ofc, q is capped by bone)
q124 branch, q200 bone, 200 survival = q187 bonesaw
The formula for bone saw quality is

Q1 = ((5 * boneQuality) + branchQuality)/6

if (Survival > Q1) then BoneSawQuality = Q1

if (Survival < Q1) then BoneSawQuality = (Q1 + Survival)/2
mm i love a good if then statement it's my favorite to code with using .net
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