Pretty basic request: When you attempt to "Lift" a cart, you will instead begin to "Pull Cart". If you "Lift" it again you will stop pulling the cart. Remove the flower menu and instead right clicking a cart will always open it.
Reasoning: Heavy use of the cart is a lot of clicking, and indeed a lot of mis-clicking like opening the cart instead of pulling it. Lifting may be confusing the first time you use a cart, but I think it would simplify it's use greatly.
-
supercharazard
- Posts: 108
- Joined: Fri Jul 23, 2010 9:33 am
Re: Lift Cart to pull it
ACTUALLY:
With the current system:
1 click to flower menu
1 click to pull
2 clicks total
With your system:
1 click to "adventurer" menu
1 click to lift
1 click to pull cart
3 clicks total
With practise, you will never mis-click.
The current way uses less clicks, therefore it is better.
With the current system:
1 click to flower menu
1 click to pull
2 clicks total
With your system:
1 click to "adventurer" menu
1 click to lift
1 click to pull cart
3 clicks total
With practise, you will never mis-click.
The current way uses less clicks, therefore it is better.
-
Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Re: Lift Cart to pull it
If you haven't put Lift in your hotkeys yet I feel sorry for you. That's not being mean, I seriously think about how awful the game must be for you.
-
Sotsa
- Posts: 725
- Joined: Sat Mar 27, 2010 10:07 am
Re: Lift Cart to pull it
yes, lift goes in hotbar.
Before you take insult to this post, keep in mind that I am simply a warrior of truth.
-
Lightning2
- Posts: 662
- Joined: Mon Aug 10, 2009 12:26 pm
- Location: Sodom
Re: Lift Cart to pull it
I can't live without lift in the hotbar.
-
AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Lift Cart to pull it
Lift was the very first thing I put in my hotkey bar, probably within the first 20 minutes of playing!
I like this idea, but I've noticed myself that during times of heavy cart loading and unloading, I'll inadvertently try to lift my cart instead of right-click and pull it. So obviously I'm biased about it as my own natural tendencies would be compatible with this idea, but it does seem to be a natural interface adaptation, has anyone else ever done that with their carts?
I like this idea, but I've noticed myself that during times of heavy cart loading and unloading, I'll inadvertently try to lift my cart instead of right-click and pull it. So obviously I'm biased about it as my own natural tendencies would be compatible with this idea, but it does seem to be a natural interface adaptation, has anyone else ever done that with their carts?
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
-
Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Re: Lift Cart to pull it
Where do you think I got this idea? Because I'm clever? Noooo. XDAnnaC wrote:has anyone else ever done that with their carts?
-
aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Lift Cart to pull it
*likes* but on the other hand, the flower menu style can only be one click, b/c 1 click for flower menu. *presses 1* done.Phizuol wrote:Where do you think I got this idea? Because I'm clever? Noooo. XDAnnaC wrote:has anyone else ever done that with their carts?
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Lift Cart to pull it
I sure as hell agree, it pisses me off to do it the current way. Otherwise there should be Lift = "Lift or Pull" skill or there is a new "Ride/Pull" skill for wagons/carts, and clicking them now defaults to opening. It's a pain in the ass the current way especially because one is "1" for open, and the other is "2" for open, let's get some goddamn protocol here.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Lift Cart to pull it
Yes, this. I like the flower menu in general, but the option order is really wierd on a lot of things; like drinking and fluid containers. Some consistancy would be nice.DatOneGuy wrote:It's a pain in the ass the current way especially because one is "1" for open, and the other is "2" for open, let's get some goddamn protocol here.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)