Game Development: Stop. It's Hammertime.

Announcements about major changes in Haven & Hearth.
xweetok59
Posts: 781
Joined: Thu Jul 15, 2010 8:36 am

Re: Game Development: Stop. It's Hammertime.

Post by xweetok59 »

Cool. Build a celler in a log cabin that is build in the cellar of a log cabin wich is build in a cellar of a log cabin! Lol.
OvShit
Posts: 390
Joined: Wed Feb 10, 2010 1:39 pm

Re: Game Development: Stop. It's Hammertime.

Post by OvShit »

Maybe all our world is the part of huuuge cellar?
xweetok59
Posts: 781
Joined: Thu Jul 15, 2010 8:36 am

Re: Game Development: Stop. It's Hammertime.

Post by xweetok59 »

OvShit wrote:Maybe all our world is the part of huuuge cellar?
11/10
Garath
Posts: 260
Joined: Thu Dec 16, 2010 10:46 pm
Location: Amsterdam

Re: Game Development: Stop. It's Hammertime.

Post by Garath »

well, the interior of a log cabin is smaller than the area the log cabin takes. even if the cellar spreads to the original size, you still have the problem of the stairs....

I have a mild suspicion of photoshopping
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SamaR
Posts: 65
Joined: Thu Sep 23, 2010 6:18 pm

Re: Game Development: Stop. It's Hammertime.

Post by SamaR »

PLEEASSEE!!! get back my shooting damages!!! please!! my damages was 200 now only 50 ... :(
Happysafer
Posts: 5
Joined: Sun Nov 01, 2009 10:03 pm

Re: Game Development: Stop. It's Hammertime.

Post by Happysafer »

With a change this big, maybe it's time for a world reset?
xweetok59
Posts: 781
Joined: Thu Jul 15, 2010 8:36 am

Re: Game Development: Stop. It's Hammertime.

Post by xweetok59 »

Happysafer wrote:With a change this big, maybe it's time for a world reset?
Lol.
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Kaios
Posts: 9268
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Stop. It's Hammertime.

Post by Kaios »

Happysafer wrote:With a change this big, maybe it's time for a world reset?
Didn't you hear? The world expansion was just to throw people off the scent. There is a wipe on New Year's!!
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Agarrett
Posts: 673
Joined: Sat Oct 24, 2009 11:37 pm
Location: East of Nowhere

Re: Game Development: Stop. It's Hammertime.

Post by Agarrett »

So when are you guys going to fix swimming?
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Whitehead1771
Posts: 61
Joined: Mon Mar 29, 2010 10:06 pm

Re: Game Development: Stop. It's Hammertime.

Post by Whitehead1771 »

DatOneGuy wrote:
I'd also like to point out that just as I saw this can arleady be used to grief, and also stops popular anti-griefing measures.

Constantinople CR? Fucked, you either can't warp to it, or any newbie can break it, thanks!

Chaining villages to resource spots? They can just build signs around it and then you can't warp to it and have to make your way back out on land, THANKS!
lololololololololololololol
Say hello to worthless Crossroad poles and griefing.
we had a CR get destroyed 5 times in 6 days . everytime we rebuilt it gto broke so we brick walled it and all was good........until "there is no room near target crossroads"
well the work around is going to be a gate keeper Alt at EVERY spot that this is and issue.
oh well. at least it stops wall jumping but with items buffing str 125+ so needing only to grind a new alt to 359 str before simply bashing the pali down....
What fate can be worse than to know we have no one but ourselves to blame for our misfortunes!
- Sophocles

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