well i don't know, i think we had 2-3 guys, and like people said, you lure one away from the rest of the herd and idk what our mm was but it was probably 10 or lessTonkyhonk wrote:ahhh, got ownedsabinati wrote:at the beginning of this server we had a village up in a few days. a group of people can take down a deer with q10 slings just fine.![]()
may i ask how many of what lvl MM chars took down a deer just fine, just for future reference?
(sorry if this is derailing)
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sabinati
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Re: Game Development: Stop. It's Hammertime.
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DigDog
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- Location: Germany
Re: Game Development: Stop. It's Hammertime.
Dunno if that was posted before but

I am standing right next to a freshly built, then 24h cooldowned and activated village idol, yet I'm unable to build a crossroad.
On purpose? Bug?

I am standing right next to a freshly built, then 24h cooldowned and activated village idol, yet I'm unable to build a crossroad.
On purpose? Bug?
burgingham wrote:You call that beer?
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burgingham
- Posts: 8486
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Re: Game Development: Stop. It's Hammertime.
That looks like a bug to me, since you could build crs in mines before when the idol was on the surface.
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Airleas
- Posts: 79
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Re: Game Development: Stop. It's Hammertime.
spectacle wrote:Personal claims in mines would be nice, but it should still be possible to claim an entire mine by placing a claim that covers the entrance. Otherwise it will be impossible for an individual to actually own a mine. Sure you can make a one-man village, but private property rights should still be respected.
So, the couple mines I still have claims over, are above ground. Before, if someone without permission got in the mine it would leave theft scents to pick up ores, it no longer does this?
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spectacle
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Re: Game Development: Stop. It's Hammertime.
It still works like that, but if private claims inside mines are added in a poorly thought out way, it might not.Airleas wrote:So, the couple mines I still have claims over, are above ground. Before, if someone without permission got in the mine it would leave theft scents to pick up ores, it no longer does this?
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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Sotsa
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Re: Game Development: Stop. It's Hammertime.
Ugh, can we please have all tasks give the same amount of LP?
before, farming and hunting were a close match in LP gain.
Now farming is the definite way to go (it was superior in the first place if you placed some pts in farming.)
but i really, really kinda dislike farming.
got nothing against harvesting some crops and making some stuff, for the sake of the stuff.
but when you harvest patch upon patch upon patch upon patch of shit, it gets boring fast.
so can we please have more alternate ways of gaining lp? I don't really care if hunting used to be stupid and unrealistic, it was an alternate way of getting lp if you didn't want to farm.
i just don't want to farm.

before, farming and hunting were a close match in LP gain.
Now farming is the definite way to go (it was superior in the first place if you placed some pts in farming.)
but i really, really kinda dislike farming.
got nothing against harvesting some crops and making some stuff, for the sake of the stuff.
but when you harvest patch upon patch upon patch upon patch of shit, it gets boring fast.
so can we please have more alternate ways of gaining lp? I don't really care if hunting used to be stupid and unrealistic, it was an alternate way of getting lp if you didn't want to farm.
i just don't want to farm.
Before you take insult to this post, keep in mind that I am simply a warrior of truth.
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Kaios
- Posts: 9268
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Re: Game Development: Stop. It's Hammertime.
Sotsa wrote: i just don't want to farm.
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exewu
- Posts: 429
- Joined: Sun Mar 28, 2010 1:42 am
Re: Game Development: Stop. It's Hammertime.
Authority objects aren't destroyable if authority is over 50k right?
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GreenScape
- Posts: 554
- Joined: Thu Sep 16, 2010 2:39 pm
- Location: Ukraine, Kyiv
Re: Game Development: Stop. It's Hammertime.
DEVS, please remove IEMM for arrows! pleeeease! why stones don't have it, but arrows must have?
I hate you! Yes, you!
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
How does it matter when you die? Today? In hundred years? What will be left of you after millennia?
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Stop. It's Hammertime.
QFTSotsa wrote:Ugh, can we please have all tasks give the same amount of LP?
before, farming and hunting were a close match in LP gain.
Now farming is the definite way to go (it was superior in the first place if you placed some pts in farming.)
but i really, really kinda dislike farming.
got nothing against harvesting some crops and making some stuff, for the sake of the stuff.
but when you harvest patch upon patch upon patch upon patch of shit, it gets boring fast.
so can we please have more alternate ways of gaining lp? I don't really care if hunting used to be stupid and unrealistic, it was an alternate way of getting lp if you didn't want to farm.
i just don't want to farm.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."