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Lusewing
- Posts: 309
- Joined: Mon Aug 23, 2010 2:29 pm
Re: Game Development: Stop. It's Hammertime.
it makes as much sense as seeds and seed bags which work in much the same way - a quiver keeps your Arrows strait and secure. It is easy enough to have extra bag pouches ON the quiver without the quiver being the bag its self.
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rozn
- Posts: 1386
- Joined: Sun Apr 11, 2010 2:18 pm
- Location: A wonderful place called
Re: Game Development: Stop. It's Hammertime.
Lol guys chill out jorb already said they are working on it. 
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Game Development: Stop. It's Hammertime.
This plus make arrows stackable so we can keep them in the inv.Phizuol wrote:Alternatively...
q10 Quiver = same as now
q40 Quiver = 1 extra column of inventory
q90+ Quiver = 2 extra columns of inventory (same as backpack)
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Game Development: Stop. It's Hammertime.
They're trying to nerf marksmanship.Tacheron wrote:This plus make arrows stackable so we can keep them in the inv.Phizuol wrote:Alternatively...
q10 Quiver = same as now
q40 Quiver = 1 extra column of inventory
q90+ Quiver = 2 extra columns of inventory (same as backpack)
Do you really think they're going to listen to your petty demands?
It's supposed to be a bitch to use it. They want it like this..
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Game Development: Stop. It's Hammertime.
Hey, I don't even use MM, what do I care lol 
Just giving a suggestion since Jorb seemed to read through these, unless you haven't been reading the past few pages?
Just giving a suggestion since Jorb seemed to read through these, unless you haven't been reading the past few pages?
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Sotsa
- Posts: 725
- Joined: Sat Mar 27, 2010 10:07 am
Re: Game Development: Stop. It's Hammertime.
our pleas have been heard, something will be done.
Before you take insult to this post, keep in mind that I am simply a warrior of truth.
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mweis92
- Posts: 99
- Joined: Tue Sep 28, 2010 6:39 pm
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SevenBlade
- Posts: 49
- Joined: Tue Jan 19, 2010 3:06 pm
Re: Game Development: Stop. It's Hammertime.
Well, it's just that they were your first line of defense until you got a mine.Phizuol wrote:A good pointSevenBlade wrote:Personally, I think the Pally nerf should've been accompanied by reducing how costly they are for a noob to make.
But now? You need clay, another rare resource which depends on luck. You also need alot of bones to boil and rope, thus needing flax. Which you need hemp or flax.
No noob can have a decently defended settlement with these requirements, and with the nerf it's not worth the effort. I say just reduce the cost of the pallie's to the wood blocks.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Stop. It's Hammertime.
Clay is pretty easy to find at low quality, and all you need for a cauldron is 25 pieces.
You don't NEED plant fibres for rope, you can harvest nettle or taproot, or use hide straps.
You don't NEED plant fibres for rope, you can harvest nettle or taproot, or use hide straps.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Game Development: Stop. It's Hammertime.
Okay, then its piss-easy for noobs to get walled in. And clay's not hard to find, put in some effort.SevenBlade wrote:Well, it's just that they were your first line of defense until you got a mine.Phizuol wrote:A good pointSevenBlade wrote:Personally, I think the Pally nerf should've been accompanied by reducing how costly they are for a noob to make.
But now? You need clay, another rare resource which depends on luck. You also need alot of bones to boil and rope, thus needing flax. Which you need hemp or flax.
No noob can have a decently defended settlement with these requirements, and with the nerf it's not worth the effort. I say just reduce the cost of the pallie's to the wood blocks.
