Arrow Making

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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rye130
Posts: 2557
Joined: Mon Feb 01, 2010 9:41 pm

Arrow Making

Post by rye130 »

Should be soft-capped by marksmanship, not survival.

Its pretty annoying having shitty survival, you get crappy hides, meats, and bones. Now its just rubbing it in that because of my crappy survival I make super crappy arrows. It makes sense, and would be nice, if arrows were soft-capped by marksmanship, like bow-making is. This would allow people to make atleast decent arrows to refill after they've killed a bear.
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FatBob
Posts: 642
Joined: Fri Jun 25, 2010 3:26 am

Re: Arrow Making

Post by FatBob »

Little question .. does agi affect bow dmg ?
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Kaios
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Joined: Fri Jul 30, 2010 2:14 am

Re: Arrow Making

Post by Kaios »

Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.
FatBob2
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Joined: Thu Dec 30, 2010 11:24 pm

Re: Arrow Making

Post by FatBob2 »

Kaios wrote:Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.
I know but can you answer ?
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Phizuol
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Joined: Thu Sep 09, 2010 6:26 pm
Location: Florida

Re: Arrow Making

Post by Phizuol »

FatBob2 wrote:
Kaios wrote:Off-topic on the first reply. Nice.

In any case I totally agree with this idea, since arrow-making would be considered "Fletching" and this most likely falls under the category of Marksmanship as a whole.
I know but can you answer ?
I agree with FatBob, it does seem appropriate for Marksman to be the skill used for fletching. Thanks for the input, FatBob.

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