Okay. Srsly guys? Is it THAT hard to look up about 5 inches on your screen?FatBob wrote:The map dont update for me T.T why ?
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Mqrius' Mega Map Marline
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Mqrius' Mega Map Marline
What did I miss something ?
** NVM ...
** NVM ...
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Mqrius' Mega Map Marline
They tend to never look past 5 inches out of habit.aso11 wrote:Okay. Srsly guys? Is it THAT hard to look up about 5 inches on your screen?FatBob wrote:The map dont update for me T.T why ?
ZING!!!!!
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kilakan
- Posts: 408
- Joined: Sun Jun 13, 2010 2:33 am
Re: Mqrius' Mega Map Marline
I've got two quick questions, how do I upload to the map?
And how do I find where what I've uploaded is,
oh and how do I post town names/search for town names?
And how do I find where what I've uploaded is,
oh and how do I post town names/search for town names?
-Distant clown noises.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Mqrius' Mega Map Marline
1. Read the OP post.kilakan wrote:I've got two quick questions, how do I upload to the map?
2. We can't right now because it's broken and Mqrius isn't around to fix it
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Whitehead1771
- Posts: 61
- Joined: Mon Mar 29, 2010 10:06 pm
Re: Mqrius' Mega Map Marline
Hate to tell ya but your data in the region of (49,-186) to (65, -193) seems to be messed up.
What fate can be worse than to know we have no one but ourselves to blame for our misfortunes!
- Sophocles
- Sophocles
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Mqrius' Mega Map Marline
damn, yeah. updated.Garath wrote:shouldnt this map be taken into the "public resources" sticky?
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Gotrek64
- Posts: 279
- Joined: Sat Jul 17, 2010 6:36 pm
Re: Mqrius' Mega Map Marline
maybe you should try reading up on the thread before posting the OBVIOUSWhitehead1771 wrote:Hate to tell ya but your data in the region of (49,-186) to (65, -193) seems to be messed up.
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Mqrius' Mega Map Marline
So, I'm going to upload (knowing it'll get tossed in queue) but I need to know - if it shows on the "map.html" file that my first tile (my home tile that is) is 0,0 but I know in global it's like 14,something, is that a problem, or does the system just know by tile name/location where it goes?
Also done with gilbertus, should I instead map with another client? If so, what's preferred?
Also done with gilbertus, should I instead map with another client? If so, what's preferred?
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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jlt314
- Posts: 115
- Joined: Mon Mar 08, 2010 4:07 pm
Re: Mqrius' Mega Map Marline
the map.html is a session map - it always has a 0,0 as the origin tile. the whole point of the world map is to get many session maps (the larger they are, the better) and patch them into a cohesive world map. if your area is already mapped, it should be updated someday (when Mqrius has spare time to fix the map). this works by finding common tiles from different sessions and matching, which can go wrong if two unrelated areas happen to share a single very lookalike tile, and results in some obviously wrong spots on the map.
upload anyway - every little bit helps
upload anyway - every little bit helps
"Если не я за себя - то кто за меня? Но если я лишь за себя - то что я? И когда, если не сейчас?" Хиллель Старший.