Er... Question about using Gilbertus. I've been noticing that extended usage tends to increase cpu% and ram usage by quite a bit. Anyways around this? Can I turn off mapping?
Thanks~
Game client modified by Gilbertus
Moderator: Phades
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Bentham
- Posts: 3
- Joined: Sun Jan 02, 2011 8:06 pm
Re: Game client modified by Gilbertus
Eh? I can't edit the cmd.exe because once I press a key it just quits out on me. Maybe I'm not getting this right.sabinati wrote:"c:\users\home\desktop\hh-windows-32bit\""c:\users\home\desktop\hh-windows-32bit"
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game client modified by Gilbertus
open run.bat in notepad
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Bentham
- Posts: 3
- Joined: Sun Jan 02, 2011 8:06 pm
Re: Game client modified by Gilbertus
Here's what I've got so far:sabinati wrote:open run.bat in notepad
When I run the bat file with these parameters I get this:"C:\Program Files (x86)\Java\jre6\bin\java" -Djava.library.path="C:\Users\Home\Desktop\hh-windows-32bit\hh-windows-32bit" -Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
pause
C:\Users\Kane\Desktop\hh-windows-32bit>"C:\Program Files (x86)\Java\jre6\bin\jav
a" -Djava.library.path="C:\Users\Home\Desktop\hh-windows-32bit\hh-windows-32bit"
-Xms256m -Xmx512m -jar haven.jar sh.seatribe.se
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no jogl
in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoad
er.java:189)
at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:4
9)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeL
ibLoader.java:80)
at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:
103)
at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:4
9)
at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109
)
at com.sun.opengl.impl.windows.WindowsGLDrawableFactory.<clinit>(Windows
GLDrawableFactory.java:60)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.jav
a:106)
at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java
:520)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131)
at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:63)
at haven.MainFrame.<init>(MainFrame.java:125)
at haven.MainFrame.main2(MainFrame.java:238)
at haven.MainFrame.access$100(MainFrame.java:34)
at haven.MainFrame$6.run(MainFrame.java:291)
at java.lang.Thread.run(Unknown Source)
Exception in thread "Haven resource loader" haven.Resource$LoadException: Load e
rror in resource gfx/ccscr(v1), from local res source
at haven.Resource$Loader.handle(Resource.java:412)
at haven.Resource$Loader.run(Resource.java:375)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalStateException: Shutdown in progress
at java.lang.ApplicationShutdownHooks.add(Unknown Source)
at java.lang.Runtime.addShutdownHook(Unknown Source)
at com.sun.imageio.stream.StreamCloser$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at com.sun.imageio.stream.StreamCloser.addToQueue(Unknown Source)
at javax.imageio.stream.FileCacheImageInputStream.<init>(Unknown Source)
at com.sun.imageio.spi.InputStreamImageInputStreamSpi.createInputStreamI
nstance(Unknown Source)
at javax.imageio.ImageIO.createImageInputStream(Unknown Source)
at javax.imageio.ImageIO.read(Unknown Source)
at haven.Resource$Image.<init>(Resource.java:474)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Sou
rce)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at haven.Resource.load(Resource.java:1014)
at haven.Resource.access$300(Resource.java:39)
at haven.Resource$Loader.handle(Resource.java:396)
... 2 more
C:\Users\Kane\Desktop\hh-windows-32bit>pause
Press any key to continue . . .
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Game client modified by Gilbertus
Change that to "C:\Users\Kane\Desktop\hh-windows-32bit"-Djava.library.path="C:\Users\Home\Desktop\hh-windows-32bit\hh-windows-32bit"
Change that to moltke.seatribe.sesh.seatribe.se
burgingham wrote:You call that beer?
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Thoru
- Posts: 73
- Joined: Sat Dec 18, 2010 2:08 pm
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Game client modified by Gilbertus
PROBLEM SOLVED TY
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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UberTheNoob
- Posts: 103
- Joined: Sun Dec 05, 2010 4:21 am
- Location: GA
Re: Game client modified by Gilbertus
Try changing servers.Thoru wrote:Why is this thing so laggy?
It could be your computer. specs?
Oh! how did i get here?
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Thoru
- Posts: 73
- Joined: Sat Dec 18, 2010 2:08 pm
Re: Game client modified by Gilbertus
OK, this thing caused my computer to blue screen. It kinda sucks....
It doesn't really work for too long w/o a crash
It doesn't really work for too long w/o a crash

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Whitehead1771
- Posts: 61
- Joined: Mon Mar 29, 2010 10:06 pm
Re: Game client modified by Gilbertus
bump
What fate can be worse than to know we have no one but ourselves to blame for our misfortunes!
- Sophocles
- Sophocles