I'm currently experiencing terrible lag atm.
It's not just me either. Potjeh of Bottleneck is getting it too.
Time for an upgrade to the server?
-
Xarx
- Posts: 222
- Joined: Thu Jul 30, 2009 5:18 am
Re: Horrible Lag
Someone has posted a thread on /v/ so the game has a massive influx of people playing at the moment, the RoB had about 30-40 new people all running around.
-
Orion
- Posts: 25
- Joined: Fri Aug 07, 2009 1:58 pm
Re: Horrible Lag
Fuck that shit. I'm hiding in my mine. Call me when the shitstorm is over...
Cheoth'a - Brodgarian Farmer
-
Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Horrible Lag
Looks like the authentification server went down, I keep getting "Connection refused: Connect". when attempting to login.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
-
Brontosaurus
- Posts: 1
- Joined: Mon Aug 10, 2009 8:39 pm
Re: Horrible Lag
Just when Brotopia was finishing it's new mine... Life sucks.
-
Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Horrible Lag
Scratch that, it looks like both the authentification and game servers are down now.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Horrible Lag
Indeed, the server is having some performance problems. It comes especially from three sources:
* First of all, the main performance worsener right now is the account database server. I've known for a long time that I'll have to fix it, but I haven't bothered. I may have to do it very soon now, though, seeing how much problems it is causing with so many new players logging in and out all the time.
* The server is beginning to use a bit too much CPU time for its own good. At peak hours, it has been up to almost 50%. I'll need to find a good profiler program to start optimizing it (I've wanted to do that for a very long time, but I haven't found a good profiler so far).
* There is something else, too -- somehow, the server seems to be blocked every now and then, and I haven't quite been able to localize the source of the blocking. I think that it is Apache bursting on the CPU which is preempting the game server, but I'm not sure. We'll probably move Apache to another computer sometime soon (which is good anyway, since Apache takes a lot of memory -- much more than I'd have though). It could be argued that a SMP system would be good for running Haven on, so that the rest of the system can be doing stuff and still leave the game server running without unnecessary preemption on a CPU of its own.
Useless trivia: Speaking of Apache, we've been averaging on ~130,000 URL hits per day since the start of August. :)
* First of all, the main performance worsener right now is the account database server. I've known for a long time that I'll have to fix it, but I haven't bothered. I may have to do it very soon now, though, seeing how much problems it is causing with so many new players logging in and out all the time.
* The server is beginning to use a bit too much CPU time for its own good. At peak hours, it has been up to almost 50%. I'll need to find a good profiler program to start optimizing it (I've wanted to do that for a very long time, but I haven't found a good profiler so far).
* There is something else, too -- somehow, the server seems to be blocked every now and then, and I haven't quite been able to localize the source of the blocking. I think that it is Apache bursting on the CPU which is preempting the game server, but I'm not sure. We'll probably move Apache to another computer sometime soon (which is good anyway, since Apache takes a lot of memory -- much more than I'd have though). It could be argued that a SMP system would be good for running Haven on, so that the rest of the system can be doing stuff and still leave the game server running without unnecessary preemption on a CPU of its own.
Useless trivia: Speaking of Apache, we've been averaging on ~130,000 URL hits per day since the start of August. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Beebzor
- Posts: 1
- Joined: Sun Aug 09, 2009 12:56 am
Re: Horrible Lag
WOW THE SERVER JUST KEEPS DIEAN
-
Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Horrible Lag
What now?
"Could not locate server"?
"Could not locate server"?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.