In wikia:
"You cannot craft items of a higher quality rating using smithing recipes higher than your skill value (sqrt(Strength*Smithing))."
I have STR 133 and smithing 25 and bronze of quality 42. I tried to craft some metal stuff, like hard metal cutlery and it for some reason have quality 29... Okay, i have skill less than quality of material so let it be (42+25)\2=33.5 but NOT a 29. Please explain me how this all s..tuff is calculated. Thanks.
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sabinati
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Re: quality of metal goods or formula of smithing
that's for tools, weapons, armor, etc. symbel items, as a "high level craft" also use psy as a factor, not sure if it's psy instead of str or the cube root of (smithing * psy * str)
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Seren_Elder
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Re: quality of metal goods or formula of smithing
if the strength does it, then thats interesting since thats realism for you
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Garath
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Re: quality of metal goods or formula of smithing
the quality of your smithing tools, like anvil or hammer, probably counts too
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eewww
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Re: quality of metal goods or formula of smithing
Really? I can craft wooden stuff from symbel without any caps and PSY.. and you talking about jewelry.sabinati wrote:that's for tools, weapons, armor, etc. symbel items, as a "high level craft" also use psy as a factor, not sure if it's psy instead of str or the cube root of (smithing * psy * str)
SO, what about formula? I want to write down my STR, skill, quality of material and see "29" as a result.
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sabinati
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Re: quality of metal goods or formula of smithing
iirc you don't use those to make symbel itemsGarath wrote:the quality of your smithing tools, like anvil or hammer, probably counts too
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sabinati
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Re: quality of metal goods or formula of smithing
what q wooden items? how high is your carpentry? no, i am not talking about jewelry, i'm talking about symbel items. i'm guessing you have 11 or 12 psy? (42 + sqrt(25 * 11)) / 2 = 29eewww wrote:Really? I can craft wooden stuff from symbel without any caps and PSY.. and you talking about jewelry.sabinati wrote:that's for tools, weapons, armor, etc. symbel items, as a "high level craft" also use psy as a factor, not sure if it's psy instead of str or the cube root of (smithing * psy * str)
SO, what about formula? I want to write down my STR, skill, quality of material and see "29" as a result.
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eewww
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Re: quality of metal goods or formula of smithing
where did you get that formula ? ^_^ looks like it match... So all symbel items also need PSY? And here is another question then - i got 29 carpentry and 10 PSY but wooden items all of quality 10sabinati wrote:what q wooden items? how high is your carpentry? no, i am not talking about jewelry, i'm talking about symbel items. i'm guessing you have 11 or 12 psy? (42 + sqrt(25 * 11)) / 2 = 29eewww wrote:Really? I can craft wooden stuff from symbel without any caps and PSY.. and you talking about jewelry.sabinati wrote:that's for tools, weapons, armor, etc. symbel items, as a "high level craft" also use psy as a factor, not sure if it's psy instead of str or the cube root of (smithing * psy * str)
SO, what about formula? I want to write down my STR, skill, quality of material and see "29" as a result.
btw How used quality of anvil and smiths hammer to calculate quality of weapon\armor\etc?
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sabinati
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Re: quality of metal goods or formula of smithing
that's the standard softcap forumula, not that it is only used when the square root of (skill * stat) or the rarer cube root of (skill * stat * stat) is lower than the quality of the material you are processing. example: if you use q10 wood with your carpentry and psy, the output will be q10.
i don't recall the exact formula for crafting things with tools, but it's on the wiki
i don't recall the exact formula for crafting things with tools, but it's on the wiki
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barracuda546
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Re: quality of metal goods or formula of smithing
Crafting with tools .. average of mats with the tool with the mats double weighted iirc
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