It has been suggested before.
But, I do like the idea and it is more constructed than the other ideas I seen, so +1
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Seren_Elder
- Posts: 688
- Joined: Sat Oct 23, 2010 12:59 pm
- Location: Down the Street, a block past maple.
Re: Buildable ponds
maybe it can be acid rainKearn wrote:now all we need is rain
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Buildable ponds
Search harder. These two threads were the only results.KingLight wrote:i searched the forum and didnt really see this idea. we should have ponds that we dig up like a basement. they would have maybe 3 set sizes. smal medium and large. Note that i am not referring to it as a terra forming tool. it would be under buildings. and would hold fish and have some way of increasing the quality of water in them. but only be able to increase the quality if they are not being used to farm fish. and the water should be set at a certain amount in them. maybe they gain 50L a day and have a max of 1000L. depending on the size of the pond as well.
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Buildable ponds
chocolate rainSeren_Elder wrote:maybe it can be acid rainKearn wrote:now all we need is rain
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Seren_Elder
- Posts: 688
- Joined: Sat Oct 23, 2010 12:59 pm
- Location: Down the Street, a block past maple.
Re: Buildable ponds
some stay dry and others feel the painKearn wrote:chocolate rainSeren_Elder wrote:maybe it can be acid rainKearn wrote:now all we need is rain
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
W4 - Quahog
W5 - Yggdrasil (now gone) - New Yggdrasil.
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Shask
- Posts: 326
- Joined: Tue Aug 24, 2010 1:31 am
- Location: Canada
Re: Ponds
H&H has a dilemma.
Nobody wants to be directly next to a river. These are the highways of the game. You wouldn't want to live next to a highway, would you?
On the other hand, nobody wants to be far from water and have to rely on a well (the inefficiency and slowness if you need a lot of water just sucks so hard). Wells, imo, are only worth it if you absolutely have to - i.e. you want to live next to a mine or something far from water. Or if the well gives very high Ql water.
So maybe we could have small streams that can't be sailed on, can be walked through/over, and can have water gathered from them. And ponds. *shrug*
Nobody wants to be directly next to a river. These are the highways of the game. You wouldn't want to live next to a highway, would you?
On the other hand, nobody wants to be far from water and have to rely on a well (the inefficiency and slowness if you need a lot of water just sucks so hard). Wells, imo, are only worth it if you absolutely have to - i.e. you want to live next to a mine or something far from water. Or if the well gives very high Ql water.
So maybe we could have small streams that can't be sailed on, can be walked through/over, and can have water gathered from them. And ponds. *shrug*
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KingLight
- Posts: 40
- Joined: Sat Oct 09, 2010 11:58 pm
Re: Buildable ponds
i didnt think this counted since it wasnt talking about building ponds. more as just haveing them already placed. but thanks for the move.Jackard wrote:Search harder. These two threads were the only results.KingLight wrote:i searched the forum and didnt really see this idea. we should have ponds that we dig up like a basement. they would have maybe 3 set sizes. smal medium and large. Note that i am not referring to it as a terra forming tool. it would be under buildings. and would hold fish and have some way of increasing the quality of water in them. but only be able to increase the quality if they are not being used to farm fish. and the water should be set at a certain amount in them. maybe they gain 50L a day and have a max of 1000L. depending on the size of the pond as well.
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Miracle1990
- Posts: 4
- Joined: Wed Jan 12, 2011 2:30 pm
Dig a pond idea
Please add the ability to dig a pond, stream or lake.