Houston, We Have A Problem.

Announcements about major changes in Haven & Hearth.
wolf1000wolf
Posts: 635
Joined: Sun Dec 26, 2010 6:10 am

Re: Houston, We Have A Problem.

Post by wolf1000wolf »

Thanks guys~

Here's to my hope that at a new start, a spirit of cooperation will be stronger than factionalism... ;)
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daxslayer
Posts: 131
Joined: Fri Jun 04, 2010 3:06 pm

Re: Houston, We Have A Problem.

Post by daxslayer »

Today I took my first swim.

Here are the results
Image
~Daxslayer, slayer of Dax~
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Phizuol
Posts: 435
Joined: Thu Sep 09, 2010 6:26 pm
Location: Florida

Re: Houston, We Have A Problem.

Post by Phizuol »

daxslayer wrote:Today I took my first swim.

Here are the results
Image
At least that porno you're downloading is almost done.
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Gotrek64
Posts: 279
Joined: Sat Jul 17, 2010 6:36 pm

Re: Houston, We Have A Problem.

Post by Gotrek64 »

lol fail did you atleast have full stamina before starting your swim?
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Houston, We Have A Problem.

Post by Oddity »

Tacheron wrote:I am wondering will this brave new world be a short one due to the necessity of it and the still not finished BIG change? Aka, will we be experiencing world 5 a lot sooner than we waited for world 4?
What's what we all want to know!
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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GalionKnight
Posts: 32
Joined: Sun Dec 12, 2010 8:29 am

Re: Houston, We Have A Problem.

Post by GalionKnight »

Multiply everybody's lp gains by 10 or more so we all can become uber and goto war.
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Thoru
Posts: 73
Joined: Sat Dec 18, 2010 2:08 pm

Re: Houston, We Have A Problem.

Post by Thoru »

GalionKnight wrote:Multiply everybody's lp gains by 10 or more so we all can become uber and goto war.
give everyone max skill and max everything so we can killed everyone
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thesorrow
Posts: 20
Joined: Sat Jul 31, 2010 5:24 pm

Re: Houston, We Have A Problem.

Post by thesorrow »

I have to say, I was afraid of a day like this.

I guess that I will say goodbye to this world, and probably to the game as well.


http://www.youtube.com/watch?v=JmZBOY6Mczk
Shask
Posts: 326
Joined: Tue Aug 24, 2010 1:31 am
Location: Canada

Re: Houston, We Have A Problem.

Post by Shask »

GalionKnight wrote:Multiply everybody's lp gains by 10 or more so we all can become uber and goto war.
This :P none of my chars have murder :(
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Danno
Posts: 429
Joined: Tue Jul 13, 2010 12:21 am
Location: Canada

Re: Houston, We Have A Problem.

Post by Danno »

I'd laugh if there was no wipe and everyone just kill themselves/each other over nothing.
jorb wrote:and cannot by any effort of ours be brought to a satisfactorily unspoilt state.
Not that I understand the full situation, but does that really matter? Do people just have a few duplicated items or is this something crazy like people having infinite items, being unable to use inventories at all, and generally being unable to carry on like normal? We appear to be able to play as is, anyway. I don't think balance matters that much in this world if that's the problem and a new world without any real updates sounds like it wouldn't be too useful for testing. But if it's urgent we test the balance changes to come, I guess that's fair enough.

I think people could use a little more time to at least contact people in-game that they don't know the email addresses/forum usernames of.
RIP

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