Houston, We Have A Problem.

Announcements about major changes in Haven & Hearth.
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jgudge
Posts: 868
Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Houston, We Have A Problem.

Post by jgudge »

Sarchi wrote:Heil Hitler
:shock: Dude... :shock:
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
Retech9691
Posts: 3
Joined: Sat Jun 19, 2010 1:51 pm

Re: Houston, We Have A Problem.

Post by Retech9691 »

Yeah, he's like that. :)
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Mopstar
Posts: 446
Joined: Wed Dec 02, 2009 6:03 pm

Re: Houston, We Have A Problem.

Post by Mopstar »

Retech9691 wrote:Yeah, he's like that. :)
perfectly normal in my opinion.

Hitler was a pretty cool guy,sent people on nice fancy train rides for free i mean whats not cool about that?
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Houston, We Have A Problem.

Post by Oddity »

krikke93 wrote:Whow, and how long do you think it's gonna take before the experienced players will have found all mines? Do I still have a chance finding one if I can only play during weekends? ;)
About as good a chance as you had this world.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
halloween
Posts: 128
Joined: Thu Jul 29, 2010 9:51 am

Re: Houston, We Have A Problem.

Post by halloween »

well imo I know you guys are working to fix things and update a littel before the rest but any time now that you would like to begin is fine with me..:)

No use in playing right now as everything is pointless and waiting is hard to do..looking forward to the new world..:)

any way we can get a estimate on how long it might be after you begin the wipe before we can get to play again?
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Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Houston, We Have A Problem.

Post by Oddity »

Welcome to "reading the first post and seeing what jorb said about it then and calculating how long it should be now". Let me just do that for you.

ETA: 13 1/2 to 25 1/2 hours.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
halloween
Posts: 128
Joined: Thu Jul 29, 2010 9:51 am

Re: Houston, We Have A Problem.

Post by halloween »

lmao..well thanks a ton for that..don't know what I would have done had you not come along and did that math for me.. :roll:
Shask
Posts: 326
Joined: Tue Aug 24, 2010 1:31 am
Location: Canada

Re: Houston, We Have A Problem.

Post by Shask »

That is, assuming the "24 to 36" hours was correct and not just an arbitrary statement. I don't think they are going to rush anything out e.g. if there's a problem, just because they said "sometime on Monday". Expect the worst, hope for the best, that way you can never be disappointed :P
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Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Houston, We Have A Problem.

Post by Oddity »

Probably sit there with a dull look on your face and wonder why they didn't give an ETA. Shask is also right.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
freckleskitty
Posts: 31
Joined: Tue Mar 09, 2010 12:48 am

Re: Houston, We Have A Problem.

Post by freckleskitty »

jorb and/or lofar, can i live with one of you in the next world?

:twisted:

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