When you start a new world, you try and build up so you can develop, not instantly think of all the thieves in the world. When I first found this game, it intrigued me, and it still does. It's a peaceful game, for the most part, and I like it. I just don't know how unreasonable it is to see that this is kinda BS to have someone just leech off of others because they're too lazy to do it all themselves.Lightning2 wrote:only thing you can do is the thing I already said, Yeomanry, or walls but yeomanry is cheaper
if you think theres no funside on the game, nope it looks like there isn't in the game, sorry to dissapoint you.
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Stealing already
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Stealing already
Just hide your shit somewhere until you get yeomanry then.
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Stealing already
Hard when the person can just waltz in wherever they please, and you can't stop them from doing anything. I can't even attack them, and all they do is 'lolololo' and teleport away. It's kinda disheartening, and it's hard to work up that LP when you're also trying to focus on development.Wolfang wrote:Just hide your shit somewhere until you get yeomanry then.
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Lightning2
- Posts: 662
- Joined: Mon Aug 10, 2009 12:26 pm
- Location: Sodom
Re: Stealing already
In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.
check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.
We know this shit for 3 years already.
check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.
We know this shit for 3 years already.
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Stealing already
If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.
check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.
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Lightning2
- Posts: 662
- Joined: Mon Aug 10, 2009 12:26 pm
- Location: Sodom
Re: Stealing already
7,5k LP is earned in a few 20 minutes spamming baskets.Fenrier wrote:If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.
check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Stealing already
Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.Lightning2 wrote:7,5k LP is earned in a few 20 minutes spamming baskets.Fenrier wrote:If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.
check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.
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Lightning2
- Posts: 662
- Joined: Mon Aug 10, 2009 12:26 pm
- Location: Sodom
Re: Stealing already
Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.[/quote]
The world is huge, you need 10000 characters to deforest a supergrid and theres what? 15 supergrids?
you can always replant trees later on.
The world is huge, you need 10000 characters to deforest a supergrid and theres what? 15 supergrids?
you can always replant trees later on.
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Stealing already
Isn't there 25 supergrids? 
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Fenrier
- Posts: 20
- Joined: Wed Dec 22, 2010 10:36 pm
Re: Stealing already
The world is huge, you need 10000 characters to deforest a supergrid and theres what? 15 supergrids?Lightning2 wrote:Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.
you can always replant trees later on.[/quote]
I guess in the end, it doesn't matter either way. Get claim or suffer forever?
