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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Animals don't kill, lag does.
All that is true Rozn is death . by a boar ...
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Animals don't kill, lag does.
I've never had longer than a 3-4 second "lag spike".
And as jorb said there's really no way to defend against it entirely and I don't really know what you expect them to do about it. Lag is lag, and when experiencing it the game will be unresponsive to your actions while continuing the server side of things. It really doesn't seem like that large of an issue to me, granted I don't play as extensively as some of you seem to, but the only real way to fix it would be to weaken the strength/lethality of aggroed animals. There's really no other way to protect against it other than eliminating the lag altogether which isn't possible.
And as jorb said there's really no way to defend against it entirely and I don't really know what you expect them to do about it. Lag is lag, and when experiencing it the game will be unresponsive to your actions while continuing the server side of things. It really doesn't seem like that large of an issue to me, granted I don't play as extensively as some of you seem to, but the only real way to fix it would be to weaken the strength/lethality of aggroed animals. There's really no other way to protect against it other than eliminating the lag altogether which isn't possible.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Animals don't kill, lag does.
What are your thoughts on adding a queue, if it ever comes to that?jorb wrote:Not sure I see the difference. Lag is lag. I've noticed -- however -- that the game tends to "freeze up" on me at times these days -- completely irresponsive for like a two second burst -- and loftar assures me that this is due to some strangeness in Moltke's network card. That can hopefully be fixed, but lag there will always be.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Animals don't kill, lag does.
We have talked about it. I'm not against it, but I'd obviously prefer it if we could serve all comers.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Animals don't kill, lag does.
Likewise, people could abuse a queue system, I suppose.
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proxzor
- Posts: 21
- Joined: Tue Jun 22, 2010 7:17 pm
Re: Animals don't kill, lag does.
Hour ago I got killed by lag and a stupid boar. Im fully agreed with DOG here and its just a pain in the ass trying to get LP again to get some high skill to do the same again and end up dying again.
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Kiwi
- Posts: 135
- Joined: Sat Feb 06, 2010 2:45 am
Re: Animals don't kill, lag does.
I must say the complete freeze ups happen quite frequenyly every so oftern, not to bad though.
Bad though, when a bear comes on screen and ya freeze up n' the only thing that comes to mind is oh shit, oh shit, mutha faka runway.
But you kinda can't >.<
(Jorb, is that a dam, with a water outlet or something, if so, do want.)
Bad though, when a bear comes on screen and ya freeze up n' the only thing that comes to mind is oh shit, oh shit, mutha faka runway.
But you kinda can't >.<
(Jorb, is that a dam, with a water outlet or something, if so, do want.)
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slipper
- Posts: 816
- Joined: Sat Oct 02, 2010 4:28 pm
Re: Animals don't kill, lag does.
I am fine, experiencing little to no lag at all.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Animals don't kill, lag does.
Hopefully all these noobs get bored and quit before they managed to invite more noobs to retain sufficient critical mass.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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ZeMilkman
- Posts: 10
- Joined: Tue Nov 30, 2010 5:46 pm
Re: Animals don't kill, lag does.
Agreed. I would rather see you take donations/fees than continue with this laggyness.
I wasn't killed by an animal yet but thats because I usually don't aggro them and really try to stay away from everything that is not a rabbit.
A boar almost broke my boat though when I was hunting with a buddy and if I hadn't been in a boat the encounter would definetely have ended fatally for me and probably my companion because the whole thing was unresponsive for easily 10-15 seconds.
I don't know what your hardware is but you should really consider getting a better server/connection.
I wasn't killed by an animal yet but thats because I usually don't aggro them and really try to stay away from everything that is not a rabbit.
A boar almost broke my boat though when I was hunting with a buddy and if I hadn't been in a boat the encounter would definetely have ended fatally for me and probably my companion because the whole thing was unresponsive for easily 10-15 seconds.
I don't know what your hardware is but you should really consider getting a better server/connection.