Game development: Tree replanting

Announcements about major changes in Haven & Hearth.
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loftar
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Game development: Tree replanting

Post by loftar »

OK, so here's to explain the replanting of trees, which was just added.

You begin by crafting yourself a treeplanter's pot, burning it in a kiln, and filling it with four pieces of clay (as a representation of soil) and 1 liter of water. Then you pick a cone from a fir, and put in into the pot as well. You can now put this pot with a planted tree on a Herbalist's Table, where it will take them between 4 and 16 in-game hours to germinate, depending on your nature/industry alignment. Depending on your nature/industry alignment, it will have a lesser or larger chance to actually sprout (if it doesn't, it dies). A sprouted tree will die in 24 in-game hours unless planted.

Holding a pot with a sprouted tree, you can right-click on the ground to plant the tree. The tree will then grow. It will grow vastly faster on forest terrain than it will anywhere else. Depending on when you cut it down, you will get different stuffs from it.

I think that's all.

EDIT: Edited to reflect the germination time and spontaneous death.

UPDATE: Apple trees now grow faster on grassland than in forests, and they yield much less resources when cut down. Firs, on the other hand, will spread tiny amounts of forest terrain around them when they grow, so that they can be "used" to regain spoiled forests (but they still grow slowly on anything but forest terrain).
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Devour
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Re: Game development: Tree replanting

Post by Devour »

I was hoping for normal regrowth of trees, but I suppose this is a major step in the right direction.

EDIT: Also, nice upgrade on fir tree looks.
Last edited by Devour on Sat Jun 06, 2009 1:34 am, edited 1 time in total.
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Potjeh
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Re: Game development: Tree replanting

Post by Potjeh »

Wait, just firs? Not apples?
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WorkerDrone
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Re: Game development: Tree replanting

Post by WorkerDrone »

At this point firs are nice for charcoal production, but we kinda need Apple Trees.

But the good news is, if you can grow these trees, you can put them on your land claims. Meaning their pretty much safe.

This update will only be perfect when you can also plant Apple Trees.
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loftar
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Re: Game development: Tree replanting

Post by loftar »

Yes, you will be able to plant apple trees. They are merely pending Jorb drawing them in their various stages of growth.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Laremere
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Re: Game development: Tree replanting

Post by Laremere »

Is there any stump removal? Or will forests get crowded quick?
Cejer
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Re: Game development: Tree replanting

Post by Cejer »

Any plans to tie germination to the Death/Life slider as well? I'm curious if my main is going to be merely inept at tree planting or if trees will whither and die in his presence. :P
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Blaze
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Re: Game development: Tree replanting

Post by Blaze »

By the by, new tree graphics are great.
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loftar
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Re: Game development: Tree replanting

Post by loftar »

There is removal for the new stumps. The old stumps will be converted into new stumps as soon as Jorb finishes the graphics for the apple trees, so that I can retire the old code.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Devour
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Re: Game development: Tree replanting

Post by Devour »

Also, is there any chance whatsoever that the entire game will be getting a makeover to this quality? It is rather pretty.

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