This! Do i really need to say more?rye130 wrote:I honestly do. I've gotten screwed over by every single fucking nerf there is because the times when the LP/FEPs from them were good, I've been busy. As soon as I get to a point where I can play actively, its been nerfed.jorb wrote:They gave way too much. Do any of you think you would have an easier time "catching up" (to what?) if we left the LP gain as it were?
First it was tables. I join Sodom, stock up on food. NERF.
Then it was Melee. I start recovering from my death, get to a point where melee hunting is easy. NERF
Then it was slings. I bump up my MM, start doing my sling hunting. NERF
Rangers Bows too. My MM was nearing a decent point where I would have soon been potent in PvP. NERF
Now World 3 starts on not on a weekend. I have school, finals, busy with not this game. I'm able to do a mediocre amount of hunting, not near as much as I would on a Weekend or even a normal, non-finals, week.
Weekend comes, finals over, hunting time. NERF
Thanks a bunch. Stop the nerfs in the middle of a world because, contrary to popular belief, you can catch up.
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blazsword
- Posts: 409
- Joined: Fri Feb 12, 2010 7:54 pm
- Location: Sweden
Re: LP nerfed for animals?
Thank you SacreDoom for the awesome profile picture you made!
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cgbnab
- Posts: 412
- Joined: Sun Sep 12, 2010 2:07 pm
Re: LP nerfed for animals?
*is laughing at people who consider 36000 LP from a single bear at full Peaceful & Change to be a nerf*
On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!burgingham wrote:More ways to get raped are always good.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: LP nerfed for animals?
*is laughing at the noob who considers 36k LP a lot*
And its half that now
And its half that now
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: LP nerfed for animals?
I don't reckon I'll be playing much anymore.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Fiction_Stick
- Posts: 116
- Joined: Sat Sep 11, 2010 11:31 pm
Re: LP nerfed for animals?
Why is that?ElGato wrote:I don't reckon I'll be playing much anymore.
I'm playing now more then I have during all of world 3.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: LP nerfed for animals?
Gato probably got screwed by LP change, I haven't seen him hunting as much as I know he would in the near future.
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barracuda546
- Posts: 941
- Joined: Sun Jul 25, 2010 12:58 am
Re: LP nerfed for animals?
Missing 5 days of double lp on animals makes you quit? Stat whore much
"If you want to go quickly, go alone. If you want to go far, go together."
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: LP nerfed for animals?
I'm actually in the same boat as ElGato. The game has really lost a lot of appeal to me this map.
I understand the reasoning behind some of the changes and how the devs want us to look at the "broader picture" as far as the game's progression goes (villages, character development, etc), but many of the changes this map reduce LP methods (among other things) in order to extend early game. These changes make the game more tedious and more like a chore, which is something that doesn't seem like the best of solutions...
I really liked World 3 because it wasn't too hard to progress (seemed somewhat less grindy than what I've experienced in other MMOs), and I believe that the general lack of action stemmed more from the political atmosphere (Sodom and a few other major factions being a positive force of creation rather than destruction) than the game mechanics. Players ultimately decide whether or not they want more raiding in the game.
I understand the reasoning behind some of the changes and how the devs want us to look at the "broader picture" as far as the game's progression goes (villages, character development, etc), but many of the changes this map reduce LP methods (among other things) in order to extend early game. These changes make the game more tedious and more like a chore, which is something that doesn't seem like the best of solutions...
I really liked World 3 because it wasn't too hard to progress (seemed somewhat less grindy than what I've experienced in other MMOs), and I believe that the general lack of action stemmed more from the political atmosphere (Sodom and a few other major factions being a positive force of creation rather than destruction) than the game mechanics. Players ultimately decide whether or not they want more raiding in the game.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: LP nerfed for animals?
It really puts you back a whole lot this early in the world. Some people probably are in the 7 digits for total LP by now and therefore LP is a lot easier for them. I'm just entering the 6 digits. Basically impossible for me to catch up unless they like have a concussion and can't play for a month.barracuda546 wrote:Missing 5 days of double lp on animals makes you quit? Stat whore much
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: LP nerfed for animals?
It's not even that.barracuda546 wrote:Missing 5 days of double lp on animals makes you quit? Stat whore much
This game just isn't even fun anymore.
When animals were more LP, it was easier to grind. Meaning I didn't have to grind all day.
Now I'm back to grinding all day and I don't like it.
It's boring and there's nothing new in this game that's keeping my attention.
To Rye, I am in 7 digits. Just not enough motivation to do anything.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!