Equipping your militia

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Yellowkatt
Posts: 2
Joined: Thu Jan 13, 2011 5:40 am

Equipping your militia

Post by Yellowkatt »

Hello all, first post on this board though I have read through the information quite a few times. My friends and I have been playing H&H for 5 days and have finally formed our first "outpost" I suppose. There are 8 of us and we all have a log cabin and one timber house to meet in,so people tend to see it from the mini map and look around out of curiosity. My question is basically what is the best way to equip them without the use of metal?

Also, as we are built on one large claim not village, can they attack intruders or thiefs that leave behind a scent?
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Sordo
Posts: 81
Joined: Thu Jul 22, 2010 3:58 pm

Re: Equipping your militia

Post by Sordo »

For beginning, I would say have your friends raise their UA, as right now UA > MC I've heard. But if they want, even stone axes are good for doing damage (Base damage 100, unless it changed from w3).
Yellowkatt wrote: Also, as we are built on one large claim not village, can they attack intruders or thiefs that leave behind a scent?
I'm not sure about that one. I believe you'll still leave scents. But generally it helps to, if it's a more serious, summonable, scent, leave a runestone stating why someone was killed/ko'd. So the wandering ranger will know why there's foul scents.
When in doubt, let the rocks fly.
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Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Equipping your militia

Post by Oddity »

Huh? You don't need a claim to track someone who has left a scent.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
Yellowkatt
Posts: 2
Joined: Thu Jan 13, 2011 5:40 am

Re: Equipping your militia

Post by Yellowkatt »

Thanks for the replies.

What I mean is, if someone steals something from my claim.. can the rest of my kin that live on that claim attack them?
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novaalpha
Posts: 1490
Joined: Sun Dec 26, 2010 11:42 pm
Location: Sparta

Re: Equipping your militia

Post by novaalpha »

Yellowkatt wrote:Thanks for the replies.

What I mean is, if someone steals something from my claim.. can the rest of my kin that live on that claim attack them?
They will need Rage for that.
BadMotel
Posts: 105
Joined: Thu Jul 08, 2010 2:33 am

Re: Equipping your militia

Post by BadMotel »

And Rangeing. If someone (anyone) steals from a claim (anyones claim), anyone with rangeing can turn on tracking in the Adventure menu and be able to detect, collect and track scents.
Today is a good day to die.

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