Your java path is incomplete, you're pointing to the directory and not the executable. "...(prog files)\Java\jre6\bin\java" instead of "...(prog files)\Java" should fix it.zacty wrote:thanks....if this works i will forever be in your debt
EDIT: still having the same prob, only now with "s
and im running vista if that helps...
Custom Client Troubleshooting flowchart.
Moderator: Phades
-
Fantastication
- Posts: 76
- Joined: Thu Jun 24, 2010 12:13 pm
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
-
zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
it just spits out a long strand of words...all of which i have NO idea what mean.
EDIT:
ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
i got 64 bit but i need 32 bit
ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
EDIT:
ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
i got 64 bit but i need 32 bit
ARGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
i really need to find a good signature
-
Ct
- Posts: 19
- Joined: Thu Jan 06, 2011 2:47 am
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
Fantastication wrote:Ct wrote:I have tryed both of them 64 and 32 bit.The 32 bit comes up but it says incorrect username or password. T he 64 bit comes up to a black screen with white letters then a bunch of words flash and go off then nothing happens. i need some serous help!Fantastication wrote:That detailed description is in the first post of this thread, including your black box coming up and going away thing.
Well i looked and i didnt see anything that would help me i really wont this but 32 keepsay user nameor password incorrect and i dont know how to do the 64 one
-
zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
omg omg omg omg omg omg omg omg omg omg
FULLSCREEN
YES YES YES FINALY!!!!!!!!!!!
thanks fantastic!!!!!!
FULLSCREEN
YES YES YES FINALY!!!!!!!!!!!
thanks fantastic!!!!!!
i really need to find a good signature
-
Adulese
- Posts: 5
- Joined: Thu Aug 19, 2010 4:53 pm
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
Hey everyone,
I know this issue has been brought up a lot since World 4 came out, but I haven't seen any actually HELPFUL replies from the past 14 pages of this thread. Now, I'm running Ubuntu 32-bit, Windows 7 32-bit, and Windows XP 32-bit all with Java 6 & JavaWS 6 (all versions are 32-bit and installed in the regular locations) installed directly from Sun. When downloading the most recent client from Gilbertus for Windows and updating my haven.jar and run.bat files, I am able to get past the login screen and into the character select. However, as soon as I select a character, I get a loading screen which promptly fails into a white background with a grey circle gradient on it. The cmd is filled with (Unkown Source) errors. These errors also appear in the exact same way with my Ubuntu and Windows XP partitions. There isn't anything wrong with the drivers since Ubuntu natively supports OpenGL2.0 and I am able to run the normal client with no problems.
If anyone has any ideas regarding fixing this problem, please let me know. Thanks for your time.
- Adulese | Brutas II
I know this issue has been brought up a lot since World 4 came out, but I haven't seen any actually HELPFUL replies from the past 14 pages of this thread. Now, I'm running Ubuntu 32-bit, Windows 7 32-bit, and Windows XP 32-bit all with Java 6 & JavaWS 6 (all versions are 32-bit and installed in the regular locations) installed directly from Sun. When downloading the most recent client from Gilbertus for Windows and updating my haven.jar and run.bat files, I am able to get past the login screen and into the character select. However, as soon as I select a character, I get a loading screen which promptly fails into a white background with a grey circle gradient on it. The cmd is filled with (Unkown Source) errors. These errors also appear in the exact same way with my Ubuntu and Windows XP partitions. There isn't anything wrong with the drivers since Ubuntu natively supports OpenGL2.0 and I am able to run the normal client with no problems.
If anyone has any ideas regarding fixing this problem, please let me know. Thanks for your time.
- Adulese | Brutas II
-
Ct
- Posts: 19
- Joined: Thu Jan 06, 2011 2:47 am
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
I got it finally but you guys did help much i had to play with it
-
cgbnab
- Posts: 412
- Joined: Sun Sep 12, 2010 2:07 pm
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
...Gedrean wrote:This one's answered in the first post of the main Gilbertus thread - please read through to the bottom of the first post and follow the instructions there regarding the full path of your Java executable -- it should be in the tshooting thread first post but, well, Mqrius has been gone a while.
DAMMIT
Stupid selective eyes...
EDIT: Alright, I definitely can't find this one anywhere, but since I'm going to be asking something that's already answered anyway, could someone point me in the direction of the thread where it tells me how to find the game file for Haven and Hearth? It's required to fix the problem I'm getting, but the most I can find is ".haven", which is just a folder with other folders and then some cache thing at the bottom of it all.
On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!burgingham wrote:More ways to get raped are always good.
-
Moogie
- Posts: 260
- Joined: Wed Mar 31, 2010 4:57 am
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
I have a question about the automap.
After a few days, the map folder gets filled up with tons of folders and even more hundreds (thousands) of tile pngs.
I use the script to merge them together into a single map, but this script doesn't delete duplicates or anything. I tried manually deleting duplicate tiles, and the merged map ended up with missing chunks. I also tried copying all the tiles from one folder into another, but the filenames clash and overwriting them corrupts the merged map.
My question being: How can I safely condense these 20+ folders and 2000+ files into a single folder without losing the ability to compile the complete map?
After a few days, the map folder gets filled up with tons of folders and even more hundreds (thousands) of tile pngs.
I use the script to merge them together into a single map, but this script doesn't delete duplicates or anything. I tried manually deleting duplicate tiles, and the merged map ended up with missing chunks. I also tried copying all the tiles from one folder into another, but the filenames clash and overwriting them corrupts the merged map.
My question being: How can I safely condense these 20+ folders and 2000+ files into a single folder without losing the ability to compile the complete map?
-
Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
The script that merges them together into a single map - does it create a new folder with the map, or just give you an outputted googlemaps thingy with the contents of the final map? If it creates a new folder with the map correctly tiled out, that's fantastic, you can just keep that folder and then delete the old ones. If it does not create a new folder but just gives you the image of the final map in the googlemaps api -- you're kinda boned.Moogie wrote:I have a question about the automap.
After a few days, the map folder gets filled up with tons of folders and even more hundreds (thousands) of tile pngs.
I use the script to merge them together into a single map, but this script doesn't delete duplicates or anything. I tried manually deleting duplicate tiles, and the merged map ended up with missing chunks. I also tried copying all the tiles from one folder into another, but the filenames clash and overwriting them corrupts the merged map.
My question being: How can I safely condense these 20+ folders and 2000+ files into a single folder without losing the ability to compile the complete map?
The problem is really that the script just does binary compares of images (I'm not sure if it does one or two) in order between folders in order to find "common ground" so that the tiles can fit together and be the same area but a most updated version of it. What I might suggest is figuring out the script by reading through it, then compiling a version that does the renaming for you... it's not the best option but hey you could fix your problem AND produce something AWESOME for the rest of the community.
CONTRIBUTE!!!
Sorry for the lack of better options.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
-
Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: "Gilbertus isn't working!" Troubleshooting flowchart.
Well if you mean haven.jar, it should be in the gilbertus folder. If you can't see which haven file is the right one, turn off "Hide File Extensions for known file types" -- it's a horrible shit function of Windows.cgbnab wrote:...Gedrean wrote:This one's answered in the first post of the main Gilbertus thread - please read through to the bottom of the first post and follow the instructions there regarding the full path of your Java executable -- it should be in the tshooting thread first post but, well, Mqrius has been gone a while.
DAMMIT
Stupid selective eyes...
EDIT: Alright, I definitely can't find this one anywhere, but since I'm going to be asking something that's already answered anyway, could someone point me in the direction of the thread where it tells me how to find the game file for Haven and Hearth? It's required to fix the problem I'm getting, but the most I can find is ".haven", which is just a folder with other folders and then some cache thing at the bottom of it all.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.