Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
User avatar
Tacheron
Posts: 837
Joined: Fri Apr 16, 2010 12:11 pm

Re: Game Development: Salem & Haven

Post by Tacheron »

Congratulations :)

Btw, is it just me or did Jorb kinda have to force out "witchcraft" and "magic" when he spoke about it being a "path" in the game? :D
This is not a test of power
This is not a game to be lost or won
Let justice be done
User avatar
Grog
Posts: 2747
Joined: Mon Feb 08, 2010 11:42 pm
Location: Germany

Re: Game Development: Salem & Haven

Post by Grog »

no its not just you :mrgreen:
Favourite thread: viewtopic.php?f=9&t=3388
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

Crador wrote:
Jackard wrote:There are many different types of microtransactions. Some games that use them do give you an advantage in pvp. These suck. But there are others that are only cosmetic or for convenience. Avatar changers, exclusive avatars/outfits, resurrections, potions, teleports, larger inventories, and so on. all depends on how they set it up, microtransactions are not a bad thing in themselves. F2P may be the only model a permadeath game could succeed under anyways
Ressurections, potion, teleports, larger inventories - all mentioned gives you advantage in PvP (even in combat PvP, not to talk about economical/crafting PvP, which is crucial in player-driven economy game). If it'll be subscribe from start - i'll surely try, even if i don't like that kind of 3D engine. If it'll be F2P with item mall - then heck no. Better be in Wurm, then.
those are examples, not every game uses them. you condemn something you don't know very much about

the number of people brainwashed into thinking a subscription model is the only one that works never ceases to amaze me. F2P is friendlier to casual and trial players
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: Salem & Haven

Post by Potjeh »

Show me one example of f2p done right, that doesn't involve in-game ads (cause McDonalds would look out of place in this setting). Something from a major publisher, preferably.
Image Bottleneck
Oskatat
Posts: 369
Joined: Sat Feb 20, 2010 7:50 pm
Location: Amsterdam

Re: Game Development: Salem & Haven

Post by Oskatat »

well, the discussions on various places on salem (not here) focus mainly on how horrible the grieving will be. I think the debaters there should visit H&H for a quick course on vigilantes and self reliance
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

Potjeh wrote:Show me one example of f2p done right, that doesn't involve in-game ads (cause McDonalds would look out of place in this setting).
http://en.transformice.com/

guild wars is also an good example of a pvp game that doesn't use a subscription model, its microtransactions are not unbalancing
Oskatat
Posts: 369
Joined: Sat Feb 20, 2010 7:50 pm
Location: Amsterdam

Re: Game Development: Salem & Haven

Post by Oskatat »

GW is not really F2P, since you need an initial purchase, and keep on buying the additions usually too. If you buy the original version now, you'll be in a very empty world
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

none of that contradicts what i said

and i very much prefer making a one-time payment (that often goes on sale!) for the content im interested in than forever paying for a subscription
Oskatat
Posts: 369
Joined: Sat Feb 20, 2010 7:50 pm
Location: Amsterdam

Re: Game Development: Salem & Haven

Post by Oskatat »

except that its not really F2P?
you have to buy it, but its free? you should keep on buying the expansions for your game experience, but its free?

it is true that the microtransactions arn't unbalancing
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

since you have difficulty reading, here is an exercise you may find interesting - point out where i said guild wars was f2p

highlight for answer: i didnt

Return to “Announcements”