Yep. Working on their new baby. "The usual no updates for H&H until Salem is done", they say. At least we have confirmation of their intentions.jgudge wrote:viewtopic.php?f=7&t=14629&hilit=+longacreOddity wrote:nor logged into the forums since almost a week ago
That is all.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Crop quality keeps dropping despite high farm level.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Moogie
- Posts: 260
- Joined: Wed Mar 31, 2010 4:57 am
Re: Crop quality keeps dropping despite high farm level.
lol, struth... calling the game "abandonware" because they've been away for a week. That is a bit much. x)
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Zirikana
- Posts: 284
- Joined: Sat Jan 30, 2010 7:36 pm
Re: Crop quality keeps dropping despite high farm level.
Hm... I'm wondering if the Nature/Industry slider has anything to do with it... like maybe you need full nature to plant and full industry to harvest, or else crop Q plummets...
I'm curious to hear about the phases of the moon idea too, or other external factors.
ed: Also, is there any evidence that crop rotation plays any effect on quality? Seems like an easy enough thing to experiment with...
I'm curious to hear about the phases of the moon idea too, or other external factors.
ed: Also, is there any evidence that crop rotation plays any effect on quality? Seems like an easy enough thing to experiment with...
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
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Zamilpen
- Posts: 164
- Joined: Tue Jan 11, 2011 9:39 am
Re: Crop quality keeps dropping despite high farm level.
I don't think it's crop rotation since I am constantly "depleting the soil nutrient" though my crops are slowly rising. My first guess is that the variance for the crop change is changed that it has a lower increase than decrease. At least I stop getting q0 fibre and straw.
絕對不會溶化的鰭形浮冰,
傳說冰魔之神被邪鬼所魅,凍結了自己。
A block of ice with the shape of a fish's fin.
According to old legends,the evil god of ice got tricked by an evil ghost and made himself frozen to the form.
傳說冰魔之神被邪鬼所魅,凍結了自己。
A block of ice with the shape of a fish's fin.
According to old legends,the evil god of ice got tricked by an evil ghost and made himself frozen to the form.
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Coriander
- Posts: 277
- Joined: Sat Jun 06, 2009 10:52 pm
- Location: minnesota
Re: Crop quality keeps dropping despite high farm level.
OK, so far farming in World IV has been a major bummer. Just no fun at all.
Through some experimentation I/we have come across what might be at least a partial solution. Take all that worthless Q seed and use it to plant the area in grassland. Then plow it up and re-plant your crops.
Good gaming to you!
Through some experimentation I/we have come across what might be at least a partial solution. Take all that worthless Q seed and use it to plant the area in grassland. Then plow it up and re-plant your crops.
Good gaming to you!
When the all cutting blade meets the uncuttable stone - at times, the blade is sharpened
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Crop quality keeps dropping despite high farm level.
Why?Coriander wrote:Through some experimentation I/we have come across what might be at least a partial solution. Take all that worthless Q seed and use it to plant the area in grassland. Then plow it up and re-plant your crops.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Zamilpen
- Posts: 164
- Joined: Tue Jan 11, 2011 9:39 am
Re: Crop quality keeps dropping despite high farm level.
The farming variance changed from -5 to 5 into -5 to 2. Soil cap is bad enough as it is but this change is highly unnecessary.
絕對不會溶化的鰭形浮冰,
傳說冰魔之神被邪鬼所魅,凍結了自己。
A block of ice with the shape of a fish's fin.
According to old legends,the evil god of ice got tricked by an evil ghost and made himself frozen to the form.
傳說冰魔之神被邪鬼所魅,凍結了自己。
A block of ice with the shape of a fish's fin.
According to old legends,the evil god of ice got tricked by an evil ghost and made himself frozen to the form.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Crop quality keeps dropping despite high farm level.
This is wrong. You are wrong.Zamilpen wrote:The farming variance changed from -5 to 5 into -5 to 2. Soil cap is bad enough as it is but this change is highly unnecessary.
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Crop quality keeps dropping despite high farm level.
Wrong...ER... Wronger. Yes. Wronger. That is the word.cobaltjones wrote:This is wrong. You are wrong.Zamilpen wrote:The farming variance changed from -5 to 5 into -5 to 2. Soil cap is bad enough as it is but this change is highly unnecessary.
Seriously though, the variance didn't change like that, simply because it would be unreasonable to farm after that. A lot of the things J&L have done is to put more of an emphasis on farming - though lots of things got LP boosts, Farming is still HIGHLY efficient an LP source for the effort.
That being said, nothing quite beats the thrill of throwing 50 rocks at a bear over the course of an hour until it falls over from minor head trauma.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Vroomfondle
- Posts: 10
- Joined: Wed Jan 26, 2011 11:39 pm
Re: Crop quality keeps dropping despite high farm level.
Yeah, this isn't quite right. If that were true the tendency would be for crops to approach q1. People are seeing increases as a general rule however slow the increases may be. Even a range of -5/+4 would see a similar deterioration as -5/+2, but it would be much slower. If Loftorb wanted to slow down the crop quality climb -3/+3 would be pretty good, and even -2/+2 if they wanted to bring it to a crawl.Zamilpen wrote:The farming variance changed from -5 to 5 into -5 to 2. Soil cap is bad enough as it is but this change is highly unnecessary.
If it were me, I would have gone with ((seedQ*2 + soilQ)/3 )-3/+3 hard capped by farming skill at harvest including things like straw/fibers/leaves.