Seriously? This game will never top the cost of World of Warcraft at $15 a month. I would expect this game's subscription rate, at most, to be around $3.95 a month - it's not that it's low quality but the fact is this isn't a "high-end" heavy graphics gotta pay a zillion support guys kinda game. Honestly, 3.95 a month or even 4.95 a month ($5 USD) would be reasonable. I think 5euros would be a bit much a month (that'd be like 8 or 10 bucks USD a month)... Considering the 6month price for WoW is $13 a month USD?babyhero09 wrote:I'm 11 and play Haven and Hearth even after like 5 deaths(in 2 months) If it does become pay2play please don't make it 19.99$ a month
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Game Development: Salem & Haven
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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halloween
- Posts: 128
- Joined: Thu Jul 29, 2010 9:51 am
Re: Game Development: Salem & Haven
http://forum.paradoxplaza.com/forum/sho ... YC%2Fpage2
go here and scroll down a little bit..more screen shots from the game..
go here and scroll down a little bit..more screen shots from the game..
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warrri
- Posts: 1033
- Joined: Fri Aug 28, 2009 5:55 pm
Re: Game Development: Salem & Haven
Jorb, sorry, i havent read the whole thread, but will Salem have the same amount of things looking like penises?
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Game Development: Salem & Haven
H&H also has a lot smaller potential market than WoW, so they would have to charge a decent amount just to cover costs. I don't see any reason why playing a finished H&H should be any cheaper than playing WoW. Really, getting people to open their wallets in the first place is the hard part, after that it doesn't really matter if its 5, 10 or 15 dollars.Gedrean wrote:Seriously? This game will never top the cost of World of Warcraft at $15 a month. I would expect this game's subscription rate, at most, to be around $3.95 a month - it's not that it's low quality but the fact is this isn't a "high-end" heavy graphics gotta pay a zillion support guys kinda game. Honestly, 3.95 a month or even 4.95 a month ($5 USD) would be reasonable. I think 5euros would be a bit much a month (that'd be like 8 or 10 bucks USD a month)... Considering the 6month price for WoW is $13 a month USD?
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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Resture
- Posts: 276
- Joined: Sat May 01, 2010 7:41 am
- Location: Forest
Re: Game Development: Salem & Haven
I personally don't mind the character graphics.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Salem & Haven
Assuming you aren't an FBI agent posing as an elven year old: Kid, you are badass. That is really cool.babyhero09 wrote:I'm 11 and play Haven and Hearth even after like 5 deaths(in 2 months)
... did you ever doubt that?warrri wrote:Jorb, sorry, i havent read the whole thread, but will Salem have the same amount of things looking like penises?
AC is one of my stated references, actually.Grog wrote:indeedOn the aesthetic front, the character avatar looks like something out of Animal Crossing
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Salem & Haven
lol. Your way with words never ceases to amaze me. Seriously though, you'll have to forgive them. I would wager a bet that they come from the perspective of MMOs where ganking is commonplace simply because there are no real consequences to death other than a slight annoyance to the person who gets "killed".Jackard wrote:How could this ever work you guys!! It has no quests, what is there to do? Won't it be a griefers paradise?? im frightened of this new and terrible future please hold meOnionfighter wrote:I find it amazing that there is all this speculation about how the talked about mechanics will work while the H&H community knows exactly how they work.![]()
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"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Cajoes
- Posts: 682
- Joined: Sat Jul 11, 2009 2:04 am
Re: Game Development: Salem & Haven
Struggling to see how HnH is different in this regard... Except that death is a greater annoyance.jorb wrote:lol. Your way with words never ceases to amaze me. Seriously though, you'll have to forgive them. I would wager a bet that they come from the perspective of MMOs where ganking is commonplace simply because there are no real consequences to death other than a slight annoyance to the person who gets "killed".Jackard wrote:How could this ever work you guys!! It has no quests, what is there to do? Won't it be a griefers paradise?? im frightened of this new and terrible future please hold meOnionfighter wrote:I find it amazing that there is all this speculation about how the talked about mechanics will work while the H&H community knows exactly how they work.![]()
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Melgui
- Posts: 149
- Joined: Tue Jun 22, 2010 10:08 am
Re: Game Development: Salem & Haven
halloween wrote:http://forum.paradoxplaza.com/forum/showthread.php?516902-GuileMike-s-AAR-on-the-Paradox-Interactive-Convention-2011-in-NYC%2Fpage2
go here and scroll down a little bit..more screen shots from the game..
Yeah! M&B with Fire & Sword screens too!
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Game Development: Salem & Haven
Shortly afterwards, in December 1620, a permanent settlement was established near present-day Plymouth by the Pilgrims, English religious separatists arriving via Holland, after they famously disembarked at Plymouth Rock (THIS IS PROBABLY THE FAMOUS ART OF SALEM WITH THE GUYS WITH CROSSES). The Massachusetts Bay Colony, which would come to dominate the area, was established in 1628 with its major city of Boston established in 1630. (ALSO MAKES SENCE)
Banished from Massachusetts for heresy, Roger Williams led a group south, and founded Providence, Rhode Island in 1636 (THIS FITS IN WITH THE WHOLE WITCHCRAFT THING). On March 3 of the same year, Thomas Hooker left Massachusetts and the Connecticut Colony was granted a charter, establishing its own government in Hartford. At this time, Vermont was yet unsettled, and the territories of New Hampshire and Maine were governed by Massachusetts.
Even during the early stages of English colonization, relations with the indigenous peoples of New England began to sour. Preliminary trade with Europeans had already significantly reduced and weakened native populations via disease and epidemic. The fur supply was soon exhausted, forcing hunters to travel farther into the territories of neighboring tribes, such as the Mohawk and the Haudenosaunee (known to European settlers as the Iroquois) of Eastern New York. As demand for local goods, like beaver pelts, by English companies rose, so did tensions between existing indigenous communities. Permanent English settlement, through which colonists seized or claimed land and began to apply Puritan laws to native peoples, only exacerbated the situation.
Just trying to increase my knowledge as to what to expect =D
Banished from Massachusetts for heresy, Roger Williams led a group south, and founded Providence, Rhode Island in 1636 (THIS FITS IN WITH THE WHOLE WITCHCRAFT THING). On March 3 of the same year, Thomas Hooker left Massachusetts and the Connecticut Colony was granted a charter, establishing its own government in Hartford. At this time, Vermont was yet unsettled, and the territories of New Hampshire and Maine were governed by Massachusetts.
Even during the early stages of English colonization, relations with the indigenous peoples of New England began to sour. Preliminary trade with Europeans had already significantly reduced and weakened native populations via disease and epidemic. The fur supply was soon exhausted, forcing hunters to travel farther into the territories of neighboring tribes, such as the Mohawk and the Haudenosaunee (known to European settlers as the Iroquois) of Eastern New York. As demand for local goods, like beaver pelts, by English companies rose, so did tensions between existing indigenous communities. Permanent English settlement, through which colonists seized or claimed land and began to apply Puritan laws to native peoples, only exacerbated the situation.
Just trying to increase my knowledge as to what to expect =D
