Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Game Client modified by Ender

Post by masaykh »

With any file manager open directory with game client, where you will see "MAP" directory with sub folders, and files map.html currentsession.js .

Open map.html with any browser and you will see map created since last login.
subfolders represent date and time then u login, and maps created since then.
Maps created every time from scratch. If you want view old map , open with text editor currentsession.js
and replace date\time for one you need (for other subfolder what u see in map directory)

sorry for offtopic
masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Game Client modified by Ender

Post by masaykh »

Ender, can you make alternative progress bar?
one what will be easy to see and what will be some where else ..
Like near stamina bar or near default belt??
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

masaykh wrote:Ender, can you make alternative progress bar?
one what will be easy to see and what will be some where else ..
Like near stamina bar or near default belt??

yes, it's on my list, but not high priority.
masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Game Client modified by Ender

Post by masaykh »

one more request

i have turned music off - but music is playing..
(unchecked "music enabled" in audio options)

fix it please - so music can be enabled and disabled
WRB852
Posts: 42
Joined: Tue Aug 03, 2010 7:21 pm

Re: Game Client modified by Ender

Post by WRB852 »

I have a few suggestions:

A button on the inventory window saying "Sort Q" that would sort all 1x1 sized objects by quality, and then by object type. (So iron would be with iron, wheat seeds with wheat seeds, etc...)

Another button on the inv window saying "Empty" that would simply empty your inventory onto the ground.

A HUD option to show Total LP, and Learning Ability in plain text in the corner or somewhere at all times.

Having runspeed be restored to normal after placing lifted objects.

Not sure how many of these are possible/easy with client mods, but I'm sure they'd be greatly appreciated by all.
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blazsword
Posts: 409
Joined: Fri Feb 12, 2010 7:54 pm
Location: Sweden

Re: Game Client modified by Ender

Post by blazsword »

I can't get this to work.. I've edited the run.bat alout of times now but it still says "Coulden't find file "name" blabla.." Need some help :cry:
Thank you SacreDoom for the awesome profile picture you made!
Levybreak
Posts: 7
Joined: Mon Apr 26, 2010 2:37 am

Re: Game Client modified by Ender

Post by Levybreak »

I enjoyed the built-in IRC from Pancho's client. Since you have a custom chatbox, can we have that feature in this client?
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

Levybreak wrote:I enjoyed the built-in IRC from Pancho's client. Since you have a custom chatbox, can we have that feature in this client?

Well, maybe later.
blazsword wrote:I can't get this to work.. I've edited the run.bat alout of times now but it still says "Coulden't find file "name" blabla.." Need some help :cry:

Post content of your run.bat and error message.

Client updated. Changes:
  • enlarged chat font
  • made some too bright fonts darker.
  • any input field now should accept CTRL-V for pasting text.
  • ability to add timestamp in chat. Can be toggled in Options->General
  • ability to zoom with mouse wheel. Can be toggled in options->camera

Zooming have one small bug - darkness overlay do not resizes with zoom.
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Belcanzor
Posts: 25
Joined: Sun Aug 01, 2010 9:10 pm
Yahoo Messenger: free8082002@yahoo.com
Location: Lost Guardia, New CIty

Re: Game Client modified by Ender

Post by Belcanzor »

Your client surprise me every time!
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

New version. Added translation of runestones. Additionally all translated text will contain tag of detected source language.

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