Bucket Grinding

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Lahrmid
Posts: 609
Joined: Sat Mar 27, 2010 12:00 pm

Re: Bucket Grinding

Post by Lahrmid »

lol, wut?

Buckets are the ultimate grind for LP, it doesn't take long before you get 1k/min.

Does your dreamcatchers beat that?
masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Bucket Grinding

Post by masaykh »

In some other 3d sandbox game character development is task-based.
u getting better in something what you actually do.
skills rising from improving (less material cost) from repairing and from actually doing something.
I playing here for almost month (8 month played in mentioned game) and i want to say - task based development more interesting .

At first i was confused - why doing something like choping tree give me other then lumberjacking skill..
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jgudge
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Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Bucket Grinding

Post by jgudge »

masaykh wrote:In some other 3d sandbox game character development is task-based.
What sandbox is this?
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Bucket Grinding

Post by masaykh »

H&H = sandbox game
as many other

if in short its game where everything what is in game is made by players

for more - google it
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jgudge
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Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Bucket Grinding

Post by jgudge »

masaykh wrote:H&H = sandbox game
as many other

if in short its game where everything what is in game is made by players

for more - google it
omfg, i know what sandbox is, i'm not a total fuckbrain.

WHICH sandbox are you referring to?
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
masaykh
Posts: 28
Joined: Mon Jan 03, 2011 3:32 am

Re: Bucket Grinding

Post by masaykh »

oh sorry misread - damn flu..

Wurm -name of the game
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jgudge
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Joined: Mon Dec 20, 2010 12:44 pm
Location: Canada, eh.

Re: Bucket Grinding

Post by jgudge »

Oh yeah, i heard of wurm online.

I'd prefer to grind buckets than have my eyes ground with sandpaper.

Although, they seem to have done a graphics update.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
Fantastication
Posts: 76
Joined: Thu Jun 24, 2010 12:13 pm

Re: Bucket Grinding

Post by Fantastication »

ImpalerWrG wrote:
Fantastication wrote:
It's not an improvement at all, since people who want to increase something like carpentry will now macro treechopping and buckets to get the increases.
Exactly ONLY the approximately 5-10% of the player base which desires to be a master carpenter would be Tree grinding, not the remaining 95% as is the current situation.
Fantastication wrote:Here is an established village who's cook has stopped playing, now they need a new cook, unfortunately for them their new cook has cooking 1 to start with, so he's going to be ruining their q100 foodstuff for quite a while until he stops detracting from it so much. This is a Bad Thing to implement on it's own.
Then who pray tell WOULD be cooking the food without ruining it if none of them have any cooking skill? Seriously these are the most incoherent counter arguments imaginable.
Bring in task-based grinding, sure. Carpenters macro treecutting/buckets, unarmed macro sparring with an alt inside a house where nobody can hurt you for afking (since everyone needs UA, expect plenty of people to macro this while sleeping/working/etc), marksman would be the most tedious thing to start, then get stupid amounts faster the higher your skill gets, cooks macroing giant amounts of flour that the farmers are macroing. Smiths, those poor bastards, will probably macro nuggets into bars and back. Are you seeing the flaws of this? Encouraging macroing is a fucking stupid way to fix people macroing.

The system of 'grind this shit til you want to stop playing or just give in and macro' is quite possibly the worst system ever designed. Darkfall's swimmers, Oblivion/Morrowinds run against walls/crouchwalk at walls, they all have the flaw that they're so tedious you just don't do it yourself. At least with the LP/XP system people can do things that interest them and still bring up the relevant skills without wanting to quit because they don't want to make 500 buckets so they no longer softcap q10 logs.
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Kaios
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Re: Bucket Grinding

Post by Kaios »

bump~~~
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brohammed
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Joined: Sun Jun 20, 2010 2:41 pm

Re: Bucket Grinding

Post by brohammed »

Putting my vote in against task-based grinding.

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