You guys should use the Mqrius map instead. It's a lot less laggy/bugged. This map doesn't work well for me at all
http://havenmap.student.utwente.nl/
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Official world 4 mapping thread
Because a misplaced SG is completely better than a slightly laggy map. Mqrius has stated he will not correct any problems with the W4 data and is not continuing his mapping.Nahp wrote:You guys should use the Mqrius map instead. It's a lot less laggy/bugged. This map doesn't work well for me at all
http://havenmap.student.utwente.nl/
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Rudimental
- Posts: 26
- Joined: Fri Jul 09, 2010 12:27 pm
Re: Official world 4 mapping thread
Yeah, that map is bad.Gedrean wrote:Because a misplaced SG is completely better than a slightly laggy map. Mqrius has stated he will not correct any problems with the W4 data and is not continuing his mapping.Nahp wrote:You guys should use the Mqrius map instead. It's a lot less laggy/bugged. This map doesn't work well for me at all
http://havenmap.student.utwente.nl/
I just treked from D1 to B5, and where Mqrius' map showed there were whole river systems (e.g. C2), and this map was blank, there were no rivers >.<
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Official world 4 mapping thread
Except of course, its actually bugged to hell and back.Nahp wrote:You guys should use the Mqrius map instead. It's a lot less laggy/bugged. This map doesn't work well for me at all
http://havenmap.student.utwente.nl/
Why did you even make that post?
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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Norenche
- Posts: 24
- Joined: Wed Jan 26, 2011 11:32 pm
Re: Official world 4 mapping thread
I can't upload my files, it says something like "could not contact blablabla" and then it closes, seems that it can't connect the server to upload the files.
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eyakil
- Posts: 30
- Joined: Fri Jan 28, 2011 8:08 pm
Re: Official world 4 mapping thread
You do realise there are 2 Uploaders and World Maps in this thread, do you?Norenche wrote:I can't upload my files, it says something like "could not contact blablabla" and then it closes, seems that it can't connect the server to upload the files.
So you probably should specify which one, or just use the other one.
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Norenche
- Posts: 24
- Joined: Wed Jan 26, 2011 11:32 pm
Re: Official world 4 mapping thread
I thought they were all the same 
I'll try the other one
I'll try the other one
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Official world 4 mapping thread
Yeah I tried to up a good 30 MB zip and it refused to connect -- this on Alger's map.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Thurrok
- Posts: 569
- Joined: Thu Feb 04, 2010 5:01 pm
Re: Official world 4 mapping thread
My mind might be wickedly off-track, but am I the only one thinking about how cool it would be if these two, different, maps could be merged into one big map? IMO algeralith's looks better. Havenmap.dyndns is unsharp and that I do not like, however I have to accept its increased bandwidth efficiency due to using compressed textures.
So, how about a merge?
So, how about a merge?
Menschen sind Scheiße. Überall.
HAIL CATFACE!
HAIL CATFACE!
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UberTheNoob
- Posts: 103
- Joined: Sun Dec 05, 2010 4:21 am
- Location: GA
Re: Official world 4 mapping thread
or we all use one mapThurrok wrote:So, how about a merge?
Oh! how did i get here?