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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Viticulture
So I'm a little bit of a wine-lover, and I love that wine can be made in game, for obvious reasons. I think it'd be kinda cool if different segments of the map had different "climates" which would influence the different varieties of wine grapes which could be grown (offer different FEPs, I'm thinking). It's not a complete idea yet, but what do y'all think?
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jgudge
- Posts: 868
- Joined: Mon Dec 20, 2010 12:44 pm
- Location: Canada, eh.
Re: Viticulture
Climates... Suggested about 1mil times before... Bleh...
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Zirikana
- Posts: 284
- Joined: Sat Jan 30, 2010 7:36 pm
Re: Viticulture
Yes, "climates" in general have been suggested, but that's not the main point as i see it. A more complex viticulture system could easily be implemented using the various terrain types in the game, with different varietals giving different FEP types or stat bonuses depending on where the grape was grown. So a whole new climate system would not be necessary to get OP's idea off the ground.
.... but then again, there have been may wine-making threads as well, so.... yeah.
.... but then again, there have been may wine-making threads as well, so.... yeah.
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Viticulture
I prolly shoulda looked, oops. But mmmmmm, mudflat noir!
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Viticulture
Regionality (fucked if I know if that's even a word), been hammering on it since I can recall.
factnfiction101 wrote:^I agree with this guy.
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OvShit
- Posts: 390
- Joined: Wed Feb 10, 2010 1:39 pm
Re: Viticulture
There was a thread(check for it in archives) about tieing different grape types to different terrains. Maybe you should bump that one?LimaZulu wrote:So I'm a little bit of a wine-lover, and I love that wine can be made in game, for obvious reasons. I think it'd be kinda cool if different segments of the map had different "climates" which would influence the different varieties of wine grapes which could be grown (offer different FEPs, I'm thinking). It's not a complete idea yet, but what do y'all think?
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Viticulture
I will definitely do that.