Thiefes at Balmora!

Forum for discussing in game politics, village relations and matters of justice.
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Zamilpen
Posts: 164
Joined: Tue Jan 11, 2011 9:39 am

Re: Thiefes at Balmora!

Post by Zamilpen »

Can I get a silt strider to your location?
絕對不會溶化的鰭形浮冰,
傳說冰魔之神被邪鬼所魅,凍結了自己。
A block of ice with the shape of a fish's fin.
According to old legends,the evil god of ice got tricked by an evil ghost and made himself frozen to the form.
Chocolate
Posts: 6
Joined: Sun Apr 18, 2010 11:33 am

Re: Thiefes at Balmora!

Post by Chocolate »

I'll do it for some Skooma
Gedrean
Posts: 222
Joined: Wed Dec 29, 2010 5:30 am

Re: Thiefes at Balmora!

Post by Gedrean »

Shadow Hide You, brother.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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daxslayer
Posts: 131
Joined: Fri Jun 04, 2010 3:06 pm

Re: Thiefes at Balmora!

Post by daxslayer »

We welcome you freely, outlander.
~Daxslayer, slayer of Dax~

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