Ponds

Thoughts on the further development of Haven & Hearth? Feel free to opine!
cgbnab
Posts: 412
Joined: Sun Sep 12, 2010 2:07 pm

Re: Dig a pond idea

Post by cgbnab »

This has been suggested before with much more detail.
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warhamer
Posts: 228
Joined: Mon Oct 11, 2010 12:50 am

Re: Dig a pond idea

Post by warhamer »

as asome as that would be it's not possible with the world appearing 2D it works better in a 3D world like in Wurm I rember some friends I met were making an island in a lake
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cgbnab
Posts: 412
Joined: Sun Sep 12, 2010 2:07 pm

Re: Dig a pond idea

Post by cgbnab »

warhamer wrote:as asome as that would be it's not possible with the world appearing 2D it works better in a 3D world like in Wurm I rember some friends I met were making an island in a lake
If digging lakes were impossible with 3D-on-2D graphics, there wouldn't be the lakes already there.
burgingham wrote:More ways to get raped are always good.
On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!
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Bonnie
Posts: 96
Joined: Tue Aug 17, 2010 2:48 pm

Re: Dig a pond idea

Post by Bonnie »

Great idea, lolololol. I'll just build my brickwall and build a moat around it. Yay, noone could ever kill me, I am free to leave all the scents I want because noone can break brickwalls anymore unless they have a ram. I would only have to worry about betrayal from the inside...
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bakrael
Posts: 78
Joined: Sun Apr 11, 2010 2:51 am

Re: Dig a pond idea

Post by bakrael »

Bonnie wrote:Great idea, lolololol. I'll just build my brickwall and build a moat around it. Yay, noone could ever kill me, I am free to leave all the scents I want because noone can break brickwalls anymore unless they have a ram. I would only have to worry about betrayal from the inside...
Sounds like the perfect use for a raft to me, float the ram right up to the wall or a pontoon bridge with boats.

At any rate, I think digging a canal would be neat. Possibly have how close water is to a farm increase Q of crops, basic irrigation.
Serpensio
Posts: 79
Joined: Tue Jan 18, 2011 1:19 pm

Re: Ponds

Post by Serpensio »

I'd like to add my support for this idea. I'd really like to put up a settlement far from the river so people don't happen upon it often, but the reliance on a constant food supply (fish) and water makes it difficult to do so.

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