very good. Ive been looking for this for awhile now.bakrael wrote:good call.Punctilious wrote:http://www.deadfrontier.com
Great fun! Browser game and no "u need energy to do this".
Best played with a group.
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saltmummy626
- Posts: 1165
- Joined: Sat Apr 03, 2010 11:24 am
Re: Any fun browser based games which aren't pay-to-be-good?
Want to touch my fibula?

Gulgatha, place of the skull.

Gulgatha, place of the skull.
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TrooPeRZz
- Posts: 326
- Joined: Tue Mar 23, 2010 9:01 pm
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Bonsar
- Posts: 4
- Joined: Sun Jan 23, 2011 2:59 pm
Re: Any fun browser based games which aren't pay-to-be-good?
Zamte wrote:I second Travian. The gold buy options aren't that big an advantage, if any at all. Anything you can do with them you could do by playing or just being smart. The one big one I used a lot was the 1:1 market which lets you trade X of a resource for the same of another. However each round you start with free gold and it's enough for ten or so trades.
Travian however is very stressful and very competitive. You also have to be smart, and diplomatic. People who've built up for months are often taken out entirely, every last town destroyed, because they smart off to a neighbor in a PM and the neighbor decides to bomb them with troops and catapult waves. I've personally taken out a few such people in the rounds I've played.
However, the game is highly skill based, especially if you get in early. By the end you'll easily be managing 30 different towns, with tens of thousands of troops, sending resources all over your empire, and working with allies to secure the round victory for your side. It's the best browser game I have ever played.
They have versions of it in many languages and countries.
http://www.travian.com has a list of countries and their sites along the top if you're interested.
I'd suggest starting on a normal server. If it's too slow paced for you, see if there's a 3x speed server starting soon. 3x will start out at somewhat of a slow pace even too (at least for me), but by the time you're 2-3 months in you'll be spending hours on it.
You're on crack if you dont think buying gold isn't a big advantage. Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable. I quit awhile ago, and since they have added gold club or some retarded nonsense.
Travian is a fantastic game to play with a large group who can be broken down into 3-5 people that play in different times of day, because not playing for 3-4 you can lose everything and be set back weeks/months.
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Zamte
- Posts: 526
- Joined: Sun Apr 04, 2010 2:12 am
Re: Any fun browser based games which aren't pay-to-be-good?
Bonsar wrote:Zamte wrote:I second Travian. The gold buy options aren't that big an advantage, if any at all. Anything you can do with them you could do by playing or just being smart. The one big one I used a lot was the 1:1 market which lets you trade X of a resource for the same of another. However each round you start with free gold and it's enough for ten or so trades.
Travian however is very stressful and very competitive. You also have to be smart, and diplomatic. People who've built up for months are often taken out entirely, every last town destroyed, because they smart off to a neighbor in a PM and the neighbor decides to bomb them with troops and catapult waves. I've personally taken out a few such people in the rounds I've played.
However, the game is highly skill based, especially if you get in early. By the end you'll easily be managing 30 different towns, with tens of thousands of troops, sending resources all over your empire, and working with allies to secure the round victory for your side. It's the best browser game I have ever played.
They have versions of it in many languages and countries.
http://www.travian.com has a list of countries and their sites along the top if you're interested.
I'd suggest starting on a normal server. If it's too slow paced for you, see if there's a 3x speed server starting soon. 3x will start out at somewhat of a slow pace even too (at least for me), but by the time you're 2-3 months in you'll be spending hours on it.
You're on crack if you dont think buying gold isn't a big advantage. Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable. I quit awhile ago, and since they have added gold club or some retarded nonsense.
Travian is a fantastic game to play with a large group who can be broken down into 3-5 people that play in different times of day, because not playing for 3-4 you can lose everything and be set back weeks/months.
I've been in alliances which won two rounds in a row on us speed. I always end up managing 30-40 towns without travian plus. It is an advantage, but it's not that big of one. 10% boost is great, if you've got a 15c or two and an army that can really push it hard. Against somebody who's capable of those things when you aren't though, it's not going to matter. The resource production isn't that important unless you're in such a position either, as it's very rare than the resources are lacking otherwise. Most of the limit is queue times on units or build times on structures. I always end up having more of everything than I can use, which gets pushed to new towns.
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Bonsar
- Posts: 4
- Joined: Sun Jan 23, 2011 2:59 pm
Re: Any fun browser based games which aren't pay-to-be-good?
A 15C without
A) Extra resource production from gold
B) Auto finish for q15+ fields
is quite frankly garbage
I've won multiple rounds on US speed too. Ran top 10 Accounts everytime I've bothered to play seriously and always been near the top in offense. Won with IMP and forgot who else. Played with TBD, and then later went super saiyan godmode all over the SE on the Stab account which we we got 10 in a row Off medal/10 in a row robber medal and didnt just sim one army but 5. The account was better than 99% of the accounts in the history(up until then no idea about last 2-4 rounds) and it was caused it was played by mass gold usage. Yeah on the US servers that account is an oddity, but play on a competitive server like the German or .com Speeds and those type of accounts will be all over the place. End of the story is gold gives a clearcut advantage in travian and to deny that is to be shortsighted and well just naive.
A) Extra resource production from gold
B) Auto finish for q15+ fields
is quite frankly garbage
I've won multiple rounds on US speed too. Ran top 10 Accounts everytime I've bothered to play seriously and always been near the top in offense. Won with IMP and forgot who else. Played with TBD, and then later went super saiyan godmode all over the SE on the Stab account which we we got 10 in a row Off medal/10 in a row robber medal and didnt just sim one army but 5. The account was better than 99% of the accounts in the history(up until then no idea about last 2-4 rounds) and it was caused it was played by mass gold usage. Yeah on the US servers that account is an oddity, but play on a competitive server like the German or .com Speeds and those type of accounts will be all over the place. End of the story is gold gives a clearcut advantage in travian and to deny that is to be shortsighted and well just naive.
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Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
Re: Any fun browser based games which aren't pay-to-be-good?
Extra resource production - During early game, people playing optimally (raiding alot) will get most of their resources by stealing from inactive/noob players, not from their own fields. During mid-to--late game, building queues are the limiting factor for growth, not resources.Bonsar wrote:Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable.
10% atk, 10% def - these were removed from the game a while ago
Market trade - it's quite possible to trade with your neighbors/allies instead of trading with the npc, it just takes more micromanagement
Travian plus - this does not make you grow faster

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Bonsar
- Posts: 4
- Joined: Sun Jan 23, 2011 2:59 pm
Re: Any fun browser based games which aren't pay-to-be-good?
When racing for 125%+ 15c every bit of resources help, and unless they removed it auto finish building = resources are no longer your limiting factorPhaen wrote:Extra resource production - During early game, people playing optimally (raiding alot) will get most of their resources by stealing from inactive/noob players, not from their own fields. During mid-to--late game, building queues are the limiting factor for growth, not resources.Bonsar wrote:Extra resource production, 10% atk, 10% defense, and market trade are just too good and travian plus makes actually managing more than like 3-4 towns and raiding bareable.
Fair enough, already said I havent played in a few roundsPhaen wrote: 10% atk, 10% def - these were removed from the game a while ago
More time managing towns is more time not raiding. Although they added a cap based on rally point or some nonsense now right? Either way I was raiding from at my peak like 8 towns and boomerang farming is hard to do with your merchants are on trips hours away to get you resources instead of instant distribution you need. Also running a hammer and defense in one town, there is no way you can trade for enough wheat to even think about keeping that town afloat.Phaen wrote: Market trade - it's quite possible to trade with your neighbors/allies instead of trading with the npc, it just takes more micromanagement
Travian plus - this does not make you grow faster
In the end, yea you can rationalize each gold item as "not that much", but the problem is there is so many of them that they add up. You can tell who has gold resource production/auto finishing building and who isnt quite clearly. I've ran top 5 pop/atk accounts and you might be able to do it without gold, but two people of equal skill one with deep pockets wins any day of the year.
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castnova
- Posts: 1
- Joined: Wed Aug 13, 2014 10:25 am
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Dzedajus
- Posts: 1099
- Joined: Sat Feb 05, 2011 9:08 pm
Re: Any fun browser based games which aren't pay-to-be-good?
I used to play eRepublik too, got into some group to overthrow current country government by using multiple accounts to gain gold. Caused shit tons of drama in those retarded parties, it was quite fun.
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SynthAura
- Posts: 310
- Joined: Mon Mar 12, 2012 4:44 am
- Location: Kentucky, U.S.
Re: Any fun browser based games which aren't pay-to-be-good?
Thanks for giving me another reason to throw my life away. xDSacreDoom wrote:http://www.boringrpg.com
