Ragnarok Party, whos bringing what??

General discussion and socializing.
zombieexpert
Posts: 52
Joined: Thu Jul 30, 2009 4:18 am

Ragnarok Party, whos bringing what??

Post by zombieexpert »

I've got 100 L of beer ready!!!

Lets get fucked upppp
User avatar
Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Ragnarok Party, whos bringing what??

Post by Peter »

I too have a nice full barrel of beer. We're going to need a lot.
Now as for getting the barrel there, I intend to first bring planks, then buckets of booze at a time over via teleportation. It'll take a while, but it's still faster than carting it, as long as I can use buckets and not bottles. Failing that, I was hoping there was a way to teleport the barrel over, but probably not.

One might ask why anyone would throw away beer by giving it away for free, and the answer is "You can't take it with you."

And remember- BYOTankard
Surprise.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Ragnarok Party, whos bringing what??

Post by sabinati »

luckily i don't live that far away so i'm just carting mine in. i did notice a few empty barrels starting to gather around the rob though.
Vanigo
Posts: 146
Joined: Mon Jun 22, 2009 1:03 am

Re: Ragnarok Party, whos bringing what??

Post by Vanigo »

Peter wrote:Failing that, I was hoping there was a way to teleport the barrel over, but probably not.
Summoned hirdsmen bring whatever they're carrying with them, but you can only be summoned to your own town, so...
User avatar
Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Ragnarok Party, whos bringing what??

Post by Peter »

Well, there are roads from bottleneck to the RoB, so that might just work if I was a hirdsman. Lemme go look that up...
Surprise.
User avatar
Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: Ragnarok Party, whos bringing what??

Post by Delamore »

An army.
Colbear
Posts: 220
Joined: Sun Jul 12, 2009 8:51 pm

Re: Ragnarok Party, whos bringing what??

Post by Colbear »

Peter wrote:I too have a nice full barrel of beer. We're going to need a lot.
Now as for getting the barrel there, I intend to first bring planks, then buckets of booze at a time over via teleportation. It'll take a while, but it's still faster than carting it, as long as I can use buckets and not bottles. Failing that, I was hoping there was a way to teleport the barrel over, but probably not.

One might ask why anyone would throw away beer by giving it away for free, and the answer is "You can't take it with you."

And remember- BYOTankard
Make a claim and port buckets of wort. You can't put booze itself into barrels.
User avatar
PhaedrothSP
Posts: 544
Joined: Sat Aug 01, 2009 6:07 am

Re: Ragnarok Party, whos bringing what??

Post by PhaedrothSP »

Yeah but the point is to bring the beer over, already made, not bring the wort over and hope its ready in time for the party, even though it probably will be.

So its either that or use a couple of bottles.
Might take a few trips, depending on how many bottles you use, and if anyone helps out.
Colbear
Posts: 220
Joined: Sun Jul 12, 2009 8:51 pm

Re: Ragnarok Party, whos bringing what??

Post by Colbear »

PhaedrothSP wrote:Yeah but the point is to bring the beer over, already made, not bring the wort over and hope its ready in time for the party, even though it probably will be.

So its either that or use a couple of bottles.
Might take a few trips, depending on how many bottles you use, and if anyone helps out.
One cart can bring 400L of beer, and traveling (hopefully) on a road at a run pace isn't that bad.

One full inventory can carry 24*.6 = 14.4 liters of beer, teleporting back and forth, AND would need some empty barrels. This would take almost 30 trips back and forth from your hearth/town to the rob.
User avatar
Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: Ragnarok Party, whos bringing what??

Post by Jfloyd »

I sadly don't have to ability to really bring anything. I think J&L should implement a little dueling feature so we can have some entertainment.
EDIT: I thought of a simple way that it could be done.
Make a condition that if duel = 1, you can attack the person that initiated the duel, and they can attack you.
Make it so grevious damage doesn't happen, and make the chance to hit higher, while a duel is initated.
When someones SHP = 0, duel = 0. :)
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.

Return to “The Inn of Brodgar”