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Brass
- Posts: 61
- Joined: Tue Jan 18, 2011 2:48 am
Marskmanship and aim time?
On static targets just a few tiles away, sometimes it takes forever to aim and sometimes it takes no time at all. It happens at 100 marksmanship with both a sling and a bow. Is it a bug? Is there something I don't know? Am I doing something wrong?
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LimaZulu
- Posts: 959
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Re: Marskmanship and aim time?
Maybe the animal has a tic that keeps throwing off your shot.
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Brass
- Posts: 61
- Joined: Tue Jan 18, 2011 2:48 am
Re: Marskmanship and aim time?
Possibly but it seems different to me. When that happens there the normal gain time of the bar with a distinct ticking to it. This is just a steady slowly progressing bar.
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sabinati
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Re: Marskmanship and aim time?
sling q? bow q? arrow q?
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Brass
- Posts: 61
- Joined: Tue Jan 18, 2011 2:48 am
Re: Marskmanship and aim time?
sling 72, bow 52, arrows ~60. Why would that matter? In shooting the same animal with the same weapon sometimes I will have 2 VERY different aim times.
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sabinati
- Posts: 15527
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Re: Marskmanship and aim time?
well equipment effects speed, but if you are using the same equipment and getting varying speed the only thing i can thing of is lag.
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Brass
- Posts: 61
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Re: Marskmanship and aim time?
So hypothetically if one of my arrows was Q10 and one arrow was Q1000 i would see a drastic change in aim time between the 2 shots?
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Kaldo
- Posts: 125
- Joined: Fri Jan 28, 2011 12:26 pm
Re: Marskmanship and aim time?
According to wiki both bow and arrow quality act as a cap on your marksmanship skill, so the answer would be yes... You probably have arrows of mixed quality.
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Brass
- Posts: 61
- Joined: Tue Jan 18, 2011 2:48 am
Re: Marskmanship and aim time?
Must have grabbed a quiver that someone else made. It's very possible. Thanks for the input. Please kill this thread.