Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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painhertz
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Re: Game Development: Salem & Haven

Post by painhertz »

......... Trollface on the commands menu. lmfao
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Onionfighter
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Re: Game Development: Salem & Haven

Post by Onionfighter »

loftar wrote:Salem, though in 3D, is meant to be played most of the time with a view very similar to that of Haven, as can be seen e.g. in this screenshot.
We are going to mostly be seeing the tops of peoples hats.
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Gray
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Re: Game Development: Salem & Haven

Post by Gray »

Also judging by that screenshot it doesnt seem players and items position arent tile based, only terraforming.
Taikand
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Re: Game Development: Salem & Haven

Post by Taikand »

Any known date for a beta?
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jorb
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Re: Game Development: Salem & Haven

Post by jorb »

Onionfighter wrote:
loftar wrote:Salem, though in 3D, is meant to be played most of the time with a view very similar to that of Haven, as can be seen e.g. in this screenshot.
We are going to mostly be seeing the tops of peoples hats.
Yes! Cute, isn't it? Truth be told, though, the perspective has felt very natural and intuitive thus far at least for me. You can rotate the camera, after all.
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Gauteamus
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Re: Game Development: Salem & Haven

Post by Gauteamus »

jorb wrote:You can rotate the camera, after all.
So no ninja hiding behind trees and objects?
That was one of the things I liked best about pre x-ray Haven.
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Victormoriel
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Re: Game Development: Salem & Haven

Post by Victormoriel »

I can't wait till it comes out. Bodies could be better. Overall it's fantastic.
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Jackard
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Re: Game Development: Salem & Haven

Post by Jackard »

Gauteamus wrote:ninja hiding behind trees and objects was one of the things I liked best about pre x-ray Haven.
badkarma
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Re: Game Development: Salem & Haven

Post by badkarma »

Potjeh wrote:Hm, can we play as natives? Because that sounds a lot more fun than being a colonist.
Translating: Can we play as dirty rednecks? Because that sounds a lot more fun than wearing an expensive english-style silk suit and using a musket instead of sling.
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SacreDoom
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Re: Game Development: Salem & Haven

Post by SacreDoom »

badkarma wrote:
Potjeh wrote:Hm, can we play as natives? Because that sounds a lot more fun than being a colonist.
Translating: Can we play as dirty rednecks? Because that sounds a lot more fun than wearing an expensive english-style silk suit and using a musket instead of sling.
...you have some sorta problem with native americans?

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