Dont understand why i can't build gates here. Can anybody help me?
http://img138.imageshack.us/i/picmz.png/
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Oskatat
- Posts: 369
- Joined: Sat Feb 20, 2010 7:50 pm
- Location: Amsterdam
Re: Gate problem
is it 2 or 3 squares away? dont know either if its 2. try building signs in there to see how many fit in between. otherwise if you right click a cornerpost you should get a make a gate option
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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znzbr
- Posts: 4
- Joined: Sun Oct 10, 2010 9:13 pm
Re: Gate problem
Thanks for reply.Oskatat wrote:is it 2 or 3 squares away? dont know either if its 2. try building signs in there to see how many fit in between. otherwise if you right click a cornerpost you should get a make a gate option
I think here is 2 tiles between cornerspot, but i cant build gates.
http://img7.imageshack.us/i/pic2de.png/
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Gate problem
if my eyes are correct, distance between corner posts is more than 2 tiles, but less than 3. You build cornerposts with shift pressed?
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Goom
- Posts: 233
- Joined: Thu Jul 22, 2010 10:27 am
Re: Gate problem
I agree with Ender, it looks like you held shift whilst placing one of your original corner posts.
Shift lets you place things "off the grid" and is useful for lining up with cliffs, but normally means it will never line up with anything else shift placed or normally placed. If you are building palisades, always best to place original corner posts without holding shift.
Shift lets you place things "off the grid" and is useful for lining up with cliffs, but normally means it will never line up with anything else shift placed or normally placed. If you are building palisades, always best to place original corner posts without holding shift.
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znzbr
- Posts: 4
- Joined: Sun Oct 10, 2010 9:13 pm
Re: Gate problem
EnderWiggin wrote:if my eyes are correct, distance between corner posts is more than 2 tiles, but less than 3. You build cornerposts with shift pressed?
Oooops.
May be.
So is it possible to fix it somehow or i simply fu%^ed by myself?
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GatekeeperGuFF
- Posts: 17
- Joined: Fri Feb 11, 2011 12:36 am
Re: Gate problem
It's probably 3 tiles, test it with powing 2 tiles, you can see it better thenznzbr wrote:EnderWiggin wrote:if my eyes are correct, distance between corner posts is more than 2 tiles, but less than 3. You build cornerposts with shift pressed?
Oooops.
May be.
So is it possible to fix it somehow or i simply fu%^ed by myself?
If you dont know the shift function I doubt you have ever used it, cause u would probably notice it when you use it.
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Goom
- Posts: 233
- Joined: Thu Jul 22, 2010 10:27 am
Re: Gate problem
Well they are never going to make a gate between them. You could build one side right up to the other and it may be secure, and then use a ram to smash a hole in one of the sides away from the join.
Might be easier just to go for a new corner post though.
Might be easier just to go for a new corner post though.
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Oskatat
- Posts: 369
- Joined: Sat Feb 20, 2010 7:50 pm
- Location: Amsterdam
Re: Gate problem
yeah,basically, you're fucked. try ramming it down. you dont need much str if you make a ram, but it takes some time to make one and use it
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Gate problem
They're built such that you could much more easily just build two new cornerposts aligned to the grid infront of or behind the unaligned posts and use those to build a gate. Your current setup doesn't look like it would prohibit this or have this cause any breaches.