Are you ignoring the first half of my message on purpose or are you just a retard?Grelf wrote:So you basically expect to play solo and achieve just the same as a large city?novaalpha wrote:So large military organizations will control good water, good clay, and good crops, so that leaves independent people (hermits) and smaller towns of newbies with about one and a half of nothing.Potjeh wrote:It's not about realism, it's about making seeds a valuable trade commodity. There'd also be a fair deal of strategy in deciding what to use for consumption and what for reproduction, especially when it comes to breeding better cattle.
Again, no thanks.What's the point of villages then?
-
novaalpha
- Posts: 1490
- Joined: Sun Dec 26, 2010 11:42 pm
- Location: Sparta
Re: Explanation of Farming in World 4
-
rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Explanation of Farming in World 4
Big powerful village end up with q80+ in most natural resources, mid size usually have like 60+, hermits get whatever they can find.
There are not enough villages/people to control everyone node and you don't even need good quality stuff to progress so don't see what you're bitching about.
There are not enough villages/people to control everyone node and you don't even need good quality stuff to progress so don't see what you're bitching about.