world 1+world 2+world 3+ world 4=profit!

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holypeanuts
Posts: 32
Joined: Fri Jan 15, 2010 6:12 am

Re: world 1+world 2+world 3+ world 4=profit!

Post by holypeanuts »

I miss the old way of obtaining seeds.
Helga
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Joined: Sun Jan 17, 2010 7:44 pm
Location: Russland

Re: world 1+world 2+world 3+ world 4=profit!

Post by Helga »

I miss the wind catching, and wind sword.

And It'll be amaizing if some day we have mechanics that allow us don't reset world map.
Every reset we lost history.
I want to build village somewhere in the ruins of great empire. Old walls, wild gardens, old mines.
At the end of W3 I start to rebuild our abadoned village, that was claimed by big faction and used as source of tech metall.
My heart bleeds first time when I saw walls ruined, all moveable - stoled.
But solders of faction that own claim this time slaughter me, whan I was in trade for my village back.

Ruins of Bitardsk, dead city.. I have only few screens saved and know that I'll never see it again.

Sory, OP, no profit: only nostalgy ITT.
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Sarchi
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Re: world 1+world 2+world 3+ world 4=profit!

Post by Sarchi »

I wish wind was still around so that I could fuck with people by planting bombs outside their homes.
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Jackard
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Location: fucking curios how do they work

Re: world 1+world 2+world 3+ world 4=profit!

Post by Jackard »

holypeanuts wrote:I miss the old way of obtaining seeds.
cgbnab
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Re: world 1+world 2+world 3+ world 4=profit!

Post by cgbnab »

Sarchi wrote:I wish wind was still around so that I could fuck with people by planting bombs outside their homes.
Just build a wall of mine supports all around their borders.

They'll have no choice but to destroy them, and when they do, insta-rockfall.
burgingham wrote:More ways to get raped are always good.
On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!
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rye130
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Re: world 1+world 2+world 3+ world 4=profit!

Post by rye130 »

cgbnab wrote:
Sarchi wrote:I wish wind was still around so that I could fuck with people by planting bombs outside their homes.
Just build a wall of mine supports all around their borders.

They'll have no choice but to destroy them, and when they do, insta-rockfall.
Alts
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Sarchi
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Re: world 1+world 2+world 3+ world 4=profit!

Post by Sarchi »

You have to clean up rockfalls though, which could be a pain in the ass.
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LimaZulu
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Re: world 1+world 2+world 3+ world 4=profit!

Post by LimaZulu »

Sarchi wrote:You have to clean up rockfalls though, which could be a pain in the ass.
I know falling rocks damage containers and stuff, but do they do enough damage to breach the soak on houses and palisades and the like?
Grelf
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Joined: Sun Dec 19, 2010 9:30 pm

Re: world 1+world 2+world 3+ world 4=profit!

Post by Grelf »

ElGato wrote:then this game would not be worth playing.
Without occasional hard resets this game would suck ass.
This is true. And I suppose most players agree. I've never seen any other game in which a wipe causes the average online population to double.
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rozn
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Re: world 1+world 2+world 3+ world 4=profit!

Post by rozn »

Grelf wrote:
ElGato wrote:then this game would not be worth playing.
Without occasional hard resets this game would suck ass.
This is true. And I suppose most players agree. I've never seen any other game in which a wipe causes the average online population to double.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.

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