Since when does TM play this game? And why would you name the town Aradoth? Thought you guys hate DFO lolOsium wrote:This guy walked into our city. We have been under attack by Russians as of late as such we are at a heightened state of security. He entered without authorization and was dispatched, INSIDE the walls. Anyone who walks in, is considered hostile or having hostile intentions.
He then came back and talked trash, so he was killed again.
I would highly recommend any Rangers who think that they are going to find easy kills reconsider. We are a huge group, the Russians who attacked us recently with multi million LP characters have all been killed through zerg tactics.
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gadien
- Posts: 127
- Joined: Sat Feb 05, 2011 5:10 am
Re: Aradoth - murderers haven
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole
Looking for a village? Join Narshe TODAY!
Looking for a village? Join Narshe TODAY!
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barra
- Posts: 446
- Joined: Mon Jul 05, 2010 2:08 pm
Re: Aradoth - murderers haven
Were your crossroads broken?Osium wrote:We keep the gates locked. He ran in while people were going in and out, in the 15 or so seconds it took to open, let people go in and out, and close them.
You trespass anywhere without permission and you are playing by the owners rules.
loftar wrote:You do appear to need a good trolling.
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Grelf
- Posts: 327
- Joined: Sun Dec 19, 2010 9:30 pm
Re: Aradoth - murderers haven
Well, if they can deal with the intruders, why not leaving it opened?Sarvoth wrote:If you don't want people to walk inside your gated area then close the fucking gate
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Aradoth - murderers haven
I like how trash talking justifies murder.
I swear, how many people who play this have Asperger's?
I swear, how many people who play this have Asperger's?
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Osium
- Posts: 19
- Joined: Fri Feb 04, 2011 3:40 am
Re: Aradoth - murderers haven
We don't hate DF, in fact we love it. The problem is the population is so low in DF that we cannot justify playing it. IF the population eventually recovers it is the number 1 game for us.gadien wrote:Since when does TM play this game? And why would you name the town Aradoth? Thought you guys hate DFO lolOsium wrote:This guy walked into our city. We have been under attack by Russians as of late as such we are at a heightened state of security. He entered without authorization and was dispatched, INSIDE the walls. Anyone who walks in, is considered hostile or having hostile intentions.
He then came back and talked trash, so he was killed again.
I would highly recommend any Rangers who think that they are going to find easy kills reconsider. We are a huge group, the Russians who attacked us recently with multi million LP characters have all been killed through zerg tactics.
The people playing this game have no idea
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Osium
- Posts: 19
- Joined: Fri Feb 04, 2011 3:40 am
Re: Aradoth - murderers haven
Rofl.LimaZulu wrote:I like how trash talking justifies murder.
I swear, how many people who play this have Asperger's?
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Sarvoth
- Posts: 73
- Joined: Mon Jan 24, 2011 12:54 pm
Re: Aradoth - murderers haven
Is your definition of 'intruder' a random newbie who is figuring out the game or a friendly trader? If not then that is why you close the gate. If you aren't interested in social contact or trading then leave your gate closed. If you aren't interested in getting your shit jacked, leave your gate closed. Leaving your town gate open and killing anyone who steps through it is utterly asinine.Grelf wrote:Well, if they can deal with the intruders, why not leaving it opened?Sarvoth wrote:If you don't want people to walk inside your gated area then close the fucking gate
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Grelf
- Posts: 327
- Joined: Sun Dec 19, 2010 9:30 pm
Re: Aradoth - murderers haven
It's not Asperger's, just ASPD.LimaZulu wrote:I like how trash talking justifies murder.
I swear, how many people who play this have Asperger's?
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gadien
- Posts: 127
- Joined: Sat Feb 05, 2011 5:10 am
Re: Aradoth - murderers haven
Not really. Its an easy way to get PKs. Pking is one way to play the game. If you don't want to be pked, don't wonder into territory before making yourself known.Sarvoth wrote:Is your definition of 'intruder' a random newbie who is figuring out the game or a friendly trader? If not then that is why you close the gate. If you aren't interested in social contact or trading then leave your gate closed. If you aren't interested in getting your shit jacked, leave your gate closed. Leaving your town gate open and killing anyone who steps through it is utterly asinine.Grelf wrote:Well, if they can deal with the intruders, why not leaving it opened?Sarvoth wrote:If you don't want people to walk inside your gated area then close the fucking gate
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole
Looking for a village? Join Narshe TODAY!
Looking for a village? Join Narshe TODAY!