Those weren't even ever used!burgingham wrote:If we get more brutal methods to execute people I want iron maidens.
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LimaZulu
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Re: Blood Eagle
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SeanPan
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Re: Blood Eagle
viewtopic.php?p=180900#p180900ImpalerWrG wrote:Ok well this all can't be just for show, their would need to be some real effect happening here as theirs no pain the next best thing is some kind of de-buff applied to the player character. Perhaps a class of scents would allow a middle ground between summon and non-summon in which you can torture but not kill the criminal and apply some kind of nasty and reasonably long lasting or even permanent de-buff. The type and quality of the torture device would determine the type and severity of the de-buff.
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burgingham
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Re: Blood Eagle
Then we start with it.LimaZulu wrote:Those weren't even ever used!burgingham wrote:If we get more brutal methods to execute people I want iron maidens.
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LimaZulu
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Re: Blood Eagle
burgingham wrote:Then we start with it.LimaZulu wrote:Those weren't even ever used!burgingham wrote:If we get more brutal methods to execute people I want iron maidens.
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sabinati
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Re: Blood Eagle
jorb wrote:Also, I owe sabinati a skull throne.
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burgingham
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Re: Blood Eagle
While we are at it, don't forget that "Pickelhaube" you promised me 
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LimaZulu
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Re: Blood Eagle
An option to "bite through tongue" could be added if you're being tortured to death, so you'd deny the torturer the pleasure and you could play sooner.Danno wrote:Well, as long as it clearly leans one way, but I imagine it would be more rare than this world's deaths (unless things are changed to make death more common). It doesn't seem too meaningful to add something that pretty much nobody would get to use (aside from on their alts). I think it would just be used for its little shock value rather than for setting an example or whatever. I'd like to be able to hold my breath and kill myself quick rather than wait for some torture process to go through if torture is added.
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glopso
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Re: Blood Eagle
Now you've got me thinking what it would be like to bite through my tongueLimaZulu wrote:An option to "bite through tongue" could be added if you're being tortured to death, so you'd deny the torturer the pleasure and you could play sooner.Danno wrote:Well, as long as it clearly leans one way, but I imagine it would be more rare than this world's deaths (unless things are changed to make death more common). It doesn't seem too meaningful to add something that pretty much nobody would get to use (aside from on their alts). I think it would just be used for its little shock value rather than for setting an example or whatever. I'd like to be able to hold my breath and kill myself quick rather than wait for some torture process to go through if torture is added.
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LimaZulu
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Re: Blood Eagle
Incredibly painful. You also have to make sure to swallow the blood and not vomit before you've lost enough, otherwise the torturer/interrogator will attempt to save your life, and... your life sucks without a tongue, or another backup suicide plan in this instance.glopso wrote:Now you've got me thinking what it would be like to bite through my tongueLimaZulu wrote:An option to "bite through tongue" could be added if you're being tortured to death, so you'd deny the torturer the pleasure and you could play sooner.Danno wrote:Well, as long as it clearly leans one way, but I imagine it would be more rare than this world's deaths (unless things are changed to make death more common). It doesn't seem too meaningful to add something that pretty much nobody would get to use (aside from on their alts). I think it would just be used for its little shock value rather than for setting an example or whatever. I'd like to be able to hold my breath and kill myself quick rather than wait for some torture process to go through if torture is added.
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dra6o0n
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Re: Blood Eagle
Standard Execution or Torture elements may work:
First you need a skill that comes after rangering- "Executioner" That costs 15k LP and allows you to construct and initiate executions of criminals.
To prevent abuse, the object needs to be constructed, and the scent needs to be related to the accused.
You knock out a criminal, and right click on his body and "Capture", then you can lift him up above you he can't log off since while being captured the player stays in the game regardless of time and place. Captured criminals can break out of the rope, based on the strength they have which lowers the durability of the robes. the quality of the ropes determines the max effective it is on criminals.
If a criminal is captured, his scent will be on "hold" meaning that while the scent on location will disappear, the scent that relates to a item will stay so long as the criminal is captured. If he breaks out, the timer will start again.
Sleep with the Fishies:
Requires Anvil and some rope and a raft.
You tie up someone then go on a raft in a river or lake, then tie a anvil to it, then toss em in with the anvil.
Hanged man:
Boards, blocks, a bucket and rope to create a noose on a stand, the victim is placed on top of the bucket and has a noose tied to his neck, the executioner kicks the bucket (literally) and the accused will die.
In order to sentence someone to death, a required scent is needed in the process.
So if you want to execute a thief, you need to grab theft/vandalism/murder scents to use with the object.
First you need a skill that comes after rangering- "Executioner" That costs 15k LP and allows you to construct and initiate executions of criminals.
To prevent abuse, the object needs to be constructed, and the scent needs to be related to the accused.
You knock out a criminal, and right click on his body and "Capture", then you can lift him up above you he can't log off since while being captured the player stays in the game regardless of time and place. Captured criminals can break out of the rope, based on the strength they have which lowers the durability of the robes. the quality of the ropes determines the max effective it is on criminals.
If a criminal is captured, his scent will be on "hold" meaning that while the scent on location will disappear, the scent that relates to a item will stay so long as the criminal is captured. If he breaks out, the timer will start again.
Sleep with the Fishies:
Requires Anvil and some rope and a raft.
You tie up someone then go on a raft in a river or lake, then tie a anvil to it, then toss em in with the anvil.
Hanged man:
Boards, blocks, a bucket and rope to create a noose on a stand, the victim is placed on top of the bucket and has a noose tied to his neck, the executioner kicks the bucket (literally) and the accused will die.
In order to sentence someone to death, a required scent is needed in the process.
So if you want to execute a thief, you need to grab theft/vandalism/murder scents to use with the object.
