Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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Mitudev
Posts: 135
Joined: Sun Jan 23, 2011 3:05 am
Location: Toronto, Canada

Re: Game Development: Salem & Haven

Post by Mitudev »

Where payment is concerned, there is a way to have a 'fair' reward system for payment. There is a druid's cloak in the game. We have no idea what it takes to make, but it is in the game. Say it takes two silk cloths to make. Once you have collected two silk cloths, you use your account and make a donation and select the Druid's cloak award. This would allow you to make and equip a Druid's Cloak, if you have cloth making. It would not be overpowered, it would just allow you access to it.
In addition, there could be a black bronze sword called Gram. To obtain this you need three bars of bronze, ash, and a bear's tooth. Donate, select 'Gram'. You can now make and equip Gram. You need metal working to make it. It would do the same damage or slightly higher damage (like 350).

There is another payment system that allows those who make donations a special forum where they get inside information and are able to vote on future additions. Like what should be in first: wolves or horses (example).
W5: Sevenson
W4: Kail the Chieftain of Providence
W3: Crofton the Hermit

There was once a bear with crimson hair
He moved faster than Kail could see:
And took his fingers three.

Excerpt from the Battle of Seven Fingers
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Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Game Development: Salem & Haven

Post by Onionfighter »

Mitudev wrote:Where payment is concerned, there is a way to have a 'fair' reward system for payment. There is a druid's cloak in the game. We have no idea what it takes to make, but it is in the game. Say it takes two silk cloths to make. Once you have collected two silk cloths, you use your account and make a donation and select the Druid's cloak award. This would allow you to make and equip a Druid's Cloak, if you have cloth making. It would not be overpowered, it would just allow you access to it.
In addition, there could be a black bronze sword called Gram. To obtain this you need three bars of bronze, ash, and a bear's tooth. Donate, select 'Gram'. You can now make and equip Gram. You need metal working to make it. It would do the same damage or slightly higher damage (like 350).

There is another payment system that allows those who make donations a special forum where they get inside information and are able to vote on future additions. Like what should be in first: wolves or horses (example).
Hey, great examples of what would be awful.
Cheerleader
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Mitudev
Posts: 135
Joined: Sun Jan 23, 2011 3:05 am
Location: Toronto, Canada

Re: Game Development: Salem & Haven

Post by Mitudev »

Onionfighter wrote: Hey, great examples of what would be awful.
I'm glad you think my idea fills you with awe.
W5: Sevenson
W4: Kail the Chieftain of Providence
W3: Crofton the Hermit

There was once a bear with crimson hair
He moved faster than Kail could see:
And took his fingers three.

Excerpt from the Battle of Seven Fingers
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Game Development: Salem & Haven

Post by SacreDoom »

Onionfighter wrote:
Mitudev wrote:Where payment is concerned, there is a way to have a 'fair' reward system for payment. There is a druid's cloak in the game. We have no idea what it takes to make, but it is in the game. Say it takes two silk cloths to make. Once you have collected two silk cloths, you use your account and make a donation and select the Druid's cloak award. This would allow you to make and equip a Druid's Cloak, if you have cloth making. It would not be overpowered, it would just allow you access to it.
In addition, there could be a black bronze sword called Gram. To obtain this you need three bars of bronze, ash, and a bear's tooth. Donate, select 'Gram'. You can now make and equip Gram. You need metal working to make it. It would do the same damage or slightly higher damage (like 350).

There is another payment system that allows those who make donations a special forum where they get inside information and are able to vote on future additions. Like what should be in first: wolves or horses (example).
Hey, great examples of what would be awful.
*nods in agreement*
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cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Game Development: Salem & Haven

Post by cobaltjones »

You can generally get away with game changing cash shop items when your game is simply a hack and slash MMO with no PVP or character/world interaction (a la Maple Story), but when PVP is such a large part of the gameplay (as well as permadeath), there's simply no way to implement a donation/reward system without it being overpowered or unfair.
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Henning
Posts: 10
Joined: Fri Feb 11, 2011 7:47 pm

Re: Game Development: Salem & Haven

Post by Henning »

Sarchi wrote: ooo yah hai hai
ooo yah hai hai
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Post by Jackard »

Mitudev wrote:Where payment is concerned, there is a way to have a 'fair' reward system for payment. There is a druid's cloak in the game. We have no idea what it takes to make, but it is in the game. Say it takes two silk cloths to make. Once you have collected two silk cloths, you use your account and make a donation and select the Druid's cloak award. This would allow you to make and equip a Druid's Cloak, if you have cloth making. It would not be overpowered, it would just allow you access to it. In addition, there could be a black bronze sword called Gram. To obtain this you need three bars of bronze, ash, and a bear's tooth. Donate, select 'Gram'. You can now make and equip Gram. You need metal working to make it. It would do the same damage or slightly higher damage (like 350). There is another payment system that allows those who make donations a special forum where they get inside information and are able to vote on future additions. Like what should be in first: wolves or horses (example).
terrible.
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LimaZulu
Posts: 959
Joined: Fri Jan 21, 2011 11:28 am

Re: Game Development: Salem & Haven

Post by LimaZulu »

cobaltjones wrote:You can generally get away with game changing cash shop items when your game is simply a hack and slash MMO with no PVP or character/world interaction (a la Maple Story), but when PVP is such a large part of the gameplay (as well as permadeath), there's simply no way to implement a donation/reward system without it being overpowered or unfair.
But... but... if I spend my hard earned 10k dollars on Salem instead of getting a car so I can move out of my parents' house, didn't I earn the right to be the best? Q_Q
badkarma
Posts: 43
Joined: Mon Feb 07, 2011 5:57 pm

Re: Game Development: Salem & Haven

Post by badkarma »

LimaZulu wrote:
cobaltjones wrote:You can generally get away with game changing cash shop items when your game is simply a hack and slash MMO with no PVP or character/world interaction (a la Maple Story), but when PVP is such a large part of the gameplay (as well as permadeath), there's simply no way to implement a donation/reward system without it being overpowered or unfair.
But... but... if I spend my hard earned 10k dollars on Salem instead of getting a car so I can move out of my parents' house, didn't I earn the right to be the best? Q_Q
Hmm..not sure about the best, but you definately earn the right to be called a nerd. :D
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Still we loom in the mists as the ages roll away
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why
Save we stand on the bare plains of Wiltshire
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SacreDoom
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Game Development: Salem & Haven

Post by SacreDoom »

CARS ARE FOR LOSERS, go use your money on something reasonable, like donating to H&H.

(also yay, 800 posts.)

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