Some dood ran into my base, picked up the plow made, and teleported away, and he took my plow! He knows where I am, and he'll keep taking my stuff by teleporting. I don't have yermangy yet, and it'll take a while for me to get it, but.... Point is.
Make it so you can't fast travel with something in your hands.... It's wrong. It's not only unfair, but if you take it realistically, you shouldn't be able to "fast" travel with a heavy plow in your hands! Make it so you have to go to places ON FOOT, if you have things in your hands. Please?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Fast Travel...
This is an incredibly bad idea. Get Yeomanry. It's really not that hard.
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Zampfeo
- Posts: 652
- Joined: Sun Apr 25, 2010 8:30 pm
- Location: USA
Re: Fast Travel...
He's complaining about getting a wooden plow stolen, how can you expect him to get Yeomanry?cobaltjones wrote:This is an incredibly bad idea. Get Yeomanry. It's really not that hard.
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Grelf
- Posts: 327
- Joined: Sun Dec 19, 2010 9:30 pm
Re: Fast Travel...
God, wooden plows are so hard to make.
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Fast Travel...
Repairing them is even worse. Q_QGrelf wrote:God, wooden plows are so hard to make.
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Fast Travel...
He also says that it's "unfair" that the thief is able to teleport away, as if he actually had some form of defending himself or attacking the perp if he merely had to crawl away with the plow instead.
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ju34u
- Posts: 2
- Joined: Wed Feb 16, 2011 10:49 pm
Re: Fast Travel...
I know plows aren't hard to make, and at the moment, I'm trying to get yeomangry. I'm not mad that my plow was stolen, I'm made that I had something stolen from me without any chance of fighting back. He ran in my base, and lifted my plow, and left, in less than 3 seconds. If he can get away with my plow so easily, why won't the game make it easier to push a plow? I just want a chance to get the theif in action, rather than him stealing something in front of me and not being able to do anything. By the time I even got to him, he left. >.<
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Fast Travel...
Feel lucky he didn't just decide to Murder you. And hope he doesn't change his mind 
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Fast Travel...
What are you going to do once you get to him? You don't even have Yeomanry. If you actually had any form of combat skills you could simply engage him in combat, at which point he would be unable to teleport and you could do as you wish with him.ju34u wrote:I know plows aren't hard to make, and at the moment, I'm trying to get yeomangry. I'm not mad that my plow was stolen, I'm made that I had something stolen from me without any chance of fighting back. He ran in my base, and lifted my plow, and left, in less than 3 seconds. If he can get away with my plow so easily, why won't the game make it easier to push a plow? I just want a chance to get the theif in action, rather than him stealing something in front of me and not being able to do anything. By the time I even got to him, he left. >.<
Also, it's not "your" base if you don't have a claim up. Getting the skill and the materials is so relatively simple that no one should ever have any sympathy for someone griefed without a claim up.
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Danno
- Posts: 429
- Joined: Tue Jul 13, 2010 12:21 am
- Location: Canada
Re: Fast Travel...
There are already plenty of situations where you have to haul something from point A to point B over your head, and it's slow/annoying as hell.
If you make no effort at all to protect your stuff, it will be stolen. It's better you learn that lesson now while your stuff is still completely worthless. Save up 30k LP for rage so you can engage strangers in combat, preventing them from being able to warp, or save up 4k LP for yeomanry to prevent random newbs showing up and warping off with your stuff.
If you make no effort at all to protect your stuff, it will be stolen. It's better you learn that lesson now while your stuff is still completely worthless. Save up 30k LP for rage so you can engage strangers in combat, preventing them from being able to warp, or save up 4k LP for yeomanry to prevent random newbs showing up and warping off with your stuff.
RIP