when they start paying me, i'll start playing customer service representative; until then (never), fuck off. i'm here to put threads in the right place and ban troublemakers, not to be polite.MikeySix wrote:Then you're flaming, which is still considered being rude on a forum.sabinati wrote:trolling is saying things you don't believe to get attention or provoke a reaction; what i'm doing is arguing and insulting.MikeySix wrote:You're a moderator, quit trolling.
Not professional moderator-like behavior at all, infact, these forums have possibly the worst moderators I've ever witnessed, in terms of professional attitude.
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sabinati
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Re: Quantities of raid topics in Congress
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MikeySix
- Posts: 195
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Re: Quantities of raid topics in Congress
Double standard, a decent person wouldn't condone and/or cheer-on griefing.gadien wrote:A decent person wouldn't call others faggots.MikeySix wrote:fixedgadien wrote:decent person
sorry to burst your bubble, but they don't pay player-moderators to be professionals with an un-biased opion on any kind of gaming forums I'm aware of, yet it still happens. Everywhere.when they start paying me, i'll start playing customer service representative; until then (never), fuck off. i'm here to put threads in the right place and ban troublemakers, not to be polite.
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gadien
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Re: Quantities of raid topics in Congress
I'm not cheering on grifing. I said its a fact of the game and if you can't deal with it then leave.MikeySix wrote: Double standard, a decent person wouldn't condone and/or cheer-on griefing.
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole
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MikeySix
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Re: Quantities of raid topics in Congress
There's plenty of other non-optional aspects of the game that I enjoy, so no, I won't be leaving. The only thing making this game less than great is people who abuse the exploits and use them to make other player's experience the worse for it. The bugs and unfinished aspects I can deal with until the game makes it out of alpha, beta, and into the completed game.gadien wrote:I'm not cheering on grifing. I said its a fact of the game and if you can't deal with it then leave.MikeySix wrote: Double standard, a decent person wouldn't condone and/or cheer-on griefing.
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gadien
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Re: Quantities of raid topics in Congress
So until Salem?MikeySix wrote:
There's plenty of other non-optional aspects of the game that I enjoy, so no, I won't be leaving. The only thing making this game less than great is people who abuse the exploits and use them to make other player's experience the worse for it. The bugs and unfinished aspects I can deal with until the game makes it out of alpha, beta, and into the completed game.
and
What exploits?
All comments are strictly my own personal view and should not reflect the views or opinions of Narshe as a whole
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SeanPan
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Re: Quantities of raid topics in Congress
I think that we can all agree the exploits and abuse of the game engine is wrong; I think that ticks people off is that you seem to suggest that all offensive PvP or aggressiveness is wrong. Perhaps it might be, morally, but its realistic and serves a valuable function for the development of a sandbox world.
I admit also that the moderators here are a bit different from the moderational behavior expected from other forums, but I think they know the game and share a deep love and passion for what they feel is the essential spirit of HnH.
I will categorically state that if the option to PvP without limitation is removed from HnH, it will no longer be HnH at all. You may feel it is a better or worse game and I will not make a value judgment, but it will have destroyed a major distinguishing factor that differentiates HnH from others.
I admit also that the moderators here are a bit different from the moderational behavior expected from other forums, but I think they know the game and share a deep love and passion for what they feel is the essential spirit of HnH.
I will categorically state that if the option to PvP without limitation is removed from HnH, it will no longer be HnH at all. You may feel it is a better or worse game and I will not make a value judgment, but it will have destroyed a major distinguishing factor that differentiates HnH from others.
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MikeySix
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Re: Quantities of raid topics in Congress
Oh I dunno, just about everything that can be used against people that wouldn't actually make any sense doing, at least to people that played the game properly. Building houses in front of gates, palisading people in for the hell of it, even if you aren't getting anything out of it. It's people like this, that do things unprovoked and without any logical reason that baffles me to how these people could possibly make decent people in the real world.gadien wrote:So until Salem?MikeySix wrote:
There's plenty of other non-optional aspects of the game that I enjoy, so no, I won't be leaving. The only thing making this game less than great is people who abuse the exploits and use them to make other player's experience the worse for it. The bugs and unfinished aspects I can deal with until the game makes it out of alpha, beta, and into the completed game.
and
What exploits?
It doesn't serve any function toward DEVELOPMENT. This behavior is completely destructive and the only possible benefit obtained from it is purely for the satisfaction of the person doing it. If you've got nothing positive to contribute to a gaming community such as this, where people pour weeks worth of their real-life time into doing something that they enjoy, then you should play a game where someone's efforts aren't nearly entirely wiped from the face of the server (literally) when you feel the need to be a spiteful, hateful person.I think that we can all agree the exploits and abuse of the game engine is wrong; I think that ticks people off is that you seem to suggest that all offensive PvP or aggressiveness is wrong. Perhaps it might be, morally, but its realistic and serves a valuable function for the development of a sandbox world.
Think of it this way. A group of people are building a sandcastle on the beach, then some 13 year old kid comes and kicks it down. Does this kid know better? For the love of god, he's 13, he damn well should know better.
Why did he do it? No reason other than the pleasure of knowing he destroyed someone elses work to get kicks out of it.
Was he taught to act this way? Of course not, his parents would be ashamed of him, but of course, he doesn't care, he's a cool rebel kid.
Does the sandcastle really matter in the end? No, that was just some artwork people were having fun with on the beach.
Does that make it any different? no.
If you can't see where I'm going with this, you should not be playing a game like this. This is why people have private servers of minecraft. So they can play IN PEACE without some little retard thinking he's cool coming and wrecking everything. Have I played minecraft? No. Does this mean my opinion should be worth any less? Not at all, unless you think I need a detailed analysis of every sort of action people enjoy doing to have a qualified opinion about it.
tl;dr; there is no tl;dr. If you're a spiteful person, go be one somewhere where weeks of someone's work isn't wrecked in the 10 seconds of fun you have being one.
Last edited by MikeySix on Fri Feb 18, 2011 8:27 am, edited 1 time in total.
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Igglebert
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Re: Quantities of raid topics in Congress
We're humans, it's in our nature to destroy everything around us. Sorry we can't be like you Mr.Perfect.
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MikeySix
- Posts: 195
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Re: Quantities of raid topics in Congress
And this is why our civilization is failing. Because there aren't enough people like me around to actually care about it.Igglebert wrote:We're humans, it's in our nature to destroy everything around us. Sorry we can't be like you Mr.Perfect.
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barra
- Posts: 446
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Re: Quantities of raid topics in Congress
Why are you taking it so personally, MikeySix? pvp is a huge part of the game and it's the main conflict-resolution mechanic. There's no point holding the moral high ground if it got you killed because you expected someone else not to wreck your shit for fun or because they could. If anything griefers want a response like that.
On the original topic, more players = more new people who aren't prepared for how hardcore H&H can be and the smaller world is pushing them into the sights of more aggressive griefers. They're still expecting some kind of gameplay safety net be handed to them like in other games. Also the big old factions are keeping quiet until they're established (not looking at anyone in particular) so only newbie conflict is making its way onto Congress.
On the original topic, more players = more new people who aren't prepared for how hardcore H&H can be and the smaller world is pushing them into the sights of more aggressive griefers. They're still expecting some kind of gameplay safety net be handed to them like in other games. Also the big old factions are keeping quiet until they're established (not looking at anyone in particular) so only newbie conflict is making its way onto Congress.
What if someone enjoys pouring weeks worth of real life time into their attempt to wreck your efforts? The big raiders village work HARD to become strong and survive. Why is their "destructive fun" and up-front pvp/defense as conflict resolution less valid than your own "constructive fun" and passive-aggressive persuasion/whining?MikeySix wrote: This behavior is completely destructive and the only possible benefit obtained from it is purely for the satisfaction of the person doing it. If you've got nothing positive to contribute to a gaming community such as this, where people pour weeks worth of their real-life time into doing something that they enjoy, then you should play a game where someone's efforts aren't nearly entirely wiped from the face of the server (literally) when you feel the need to be a spiteful, hateful person.
loftar wrote:You do appear to need a good trolling.