Adventure Concepts: Myth

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ArPharazon
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Re: Adventure Concepts: Myth

Post by ArPharazon »

Cajoes wrote:And koboldsinfesting old mine-shafts, mucking up the ore.
Oooh cutebolds would be so awesome! I think it would work best if they mined randomly, but produced only stone-giving ore. Or to be really evil, ore that gives cast iron which is 100% slag.
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niltrias
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Re: Adventure Concepts: Myth

Post by niltrias »

I really like the idea of Draugr. Burying would suddenly become critical. Or at least, administering the last rites.
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Potjeh
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Re: Adventure Concepts: Myth

Post by Potjeh »

I had a thought about preventing griefing via Russalkas: make it so that a minimum amount of LP earned is required, and the chance to spawn a Russalka is determined by tradition/change (100% chance at full change, 0% at full tradition). If somebody wants to sacrifice a developed character just to grief a town, so be it.
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Jackard
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Re: Adventure Concepts: Myth

Post by Jackard »

why change?
Last edited by Jackard on Sun Aug 23, 2009 11:37 am, edited 1 time in total.
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Potjeh
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Re: Adventure Concepts: Myth

Post by Potjeh »

Because people might be willing to sacrifice 10% of their LP if it was guaranteed to create a Russalka. If it only gave them a 10% chance to spawn one, they'd think twice before doing it.
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Jackard
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Re: Adventure Concepts: Myth

Post by Jackard »

i don't quite understand

also, treesnakes
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Potjeh
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Re: Adventure Concepts: Myth

Post by Potjeh »

Well, the point is that it' take great sacrifice to make a Russalka, so nobody would be making them on purpose (and thus griefing with them would be avoided). They could still be spawned "naturally", ie through bona fide murder of a female character in/near water, or through drowning.
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Jackard
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Re: Adventure Concepts: Myth

Post by Jackard »

full peace/change is the first thing alts go for, so if you are trying to discourage alts from using it...

not that switching it to trad would be any better, really. nothing to lose and guaranteed ghost

it's just a bad idea
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Potjeh
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Re: Adventure Concepts: Myth

Post by Potjeh »

That's what the minimum LP required part is for. Would you suicide a 100k LP character at full change just to grief a single town?
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Jackard
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Re: Adventure Concepts: Myth

Post by Jackard »

well you never mentioned the 100k part

(ps. its still a bad idea)

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