Update: New minimaps

Announcements about major changes in Haven & Hearth.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Update: New minimaps

Post by loftar »

I've just made new minimaps (or rather, they are in the making, slated to be completed in about 10-20 minutes). I think you'll notice the differences. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Romeryo
Posts: 45
Joined: Thu Aug 06, 2009 6:05 pm

Re: Update: New minimaps

Post by Romeryo »

Thats simply kickass! Just realized it, that'll make orientation a bit easier. Well done :mrgreen:
FarmerJoe
Posts: 15
Joined: Fri Aug 14, 2009 8:23 pm

Re: Update: New minimaps

Post by FarmerJoe »

Cool! Now can you see, where trees are.
57thDamned
Posts: 44
Joined: Sun Aug 09, 2009 5:23 pm

Re: Update: New minimaps

Post by 57thDamned »

Rocks!

Thx!
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Update: New minimaps

Post by Rift »

Awesome! caketown looks really cool on the mini map now.

Edit:
if you say they took 20 minutes to compelete after you finished them...
does that mean they auto-update every ingame-hour now?
User avatar
Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Update: New minimaps

Post by Onionfighter »

That's really cool. At first I thought it was a graphical error.
Cheerleader
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Update: New minimaps

Post by loftar »

Rift wrote:if you say they took 20 minutes to compelete after you finished them...
does that mean they auto-update every ingame-hour now?
Nope, sorry, not yet. The program making the minimaps will be going through some changes to support the cartography skill we plan to implement, so it won't be usable for the current server much longer. It'll have to wait until the map reset.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Kirkit
Posts: 3
Joined: Mon Jul 20, 2009 9:57 pm

Re: Update: New minimaps

Post by Kirkit »

Simply it ROCKS!!!!!
User avatar
LukasAlexander
Posts: 12
Joined: Tue Aug 18, 2009 10:55 pm

Re: Update: New minimaps

Post by LukasAlexander »

Kirkit wrote:Simply it ROCKS!!!!!
Rocks? no, WOODS!!
Darkfall, 5 years of developement. Result? Epic Fail
Haven and Hearth,Two Swedish university students have triumphed where a team of experts has failed
ah, and Mortal Online!
User avatar
Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Update: New minimaps

Post by Laremere »

loftar wrote:
Rift wrote:if you say they took 20 minutes to compelete after you finished them...
does that mean they auto-update every ingame-hour now?
Nope, sorry, not yet. The program making the minimaps will be going through some changes to support the cartography skill we plan to implement, so it won't be usable for the current server much longer. It'll have to wait until the map reset.
It would be nice if that skill were in place at the map reset, so when we wander off the edge of the shown world we can see what's going on. Also, I think walls should be given presence on the map, along with the RoB and the inn of Brodgar.

Edit: Another random idea if possible: When you click to make claims and village authority show, it could show on the minimap.
Image

Return to “Announcements”