Bed. And deaths related to sleep.

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Yattuwort
Posts: 6
Joined: Sat Jan 15, 2011 10:15 pm

Bed. And deaths related to sleep.

Post by Yattuwort »

Could one kill a helpless little Hearthling whilst he sleeps and without any criminal scents that belong to the above mentioned "Hearthling"?
I'm just being paranoid about getting during contemplation of my beautiful dreams, you see. And paranoia makes my beautiful dreams a lot less beautiful.
I don't like that. Not that I like getting killed either.
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TeckXKnight
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Re: Bed. And deaths related to sleep.

Post by TeckXKnight »

No.
Yattuwort
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Joined: Sat Jan 15, 2011 10:15 pm

Re: Bed. And deaths related to sleep.

Post by Yattuwort »

So, beds here are impenetrable fortresses, I see? That is reassuring.
I'd love real life to be so safe.
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cobaltjones
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Re: Bed. And deaths related to sleep.

Post by cobaltjones »

Offline characters do not exist in the game world and are untouchable (unless engaged in combat at the time of logout or summoned by criminal acts).

Just because there's a little picture of a dude in your bed when you go to sleep doesn't mean that you're actually there in your bed.
Yattuwort
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Joined: Sat Jan 15, 2011 10:15 pm

Re: Bed. And deaths related to sleep.

Post by Yattuwort »

Fucking magbeds, how do they work?
Thanks for the answers.
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TeckXKnight
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Re: Bed. And deaths related to sleep.

Post by TeckXKnight »

When you go to sleep in a bed, you are not actually there. Destroying the bed doesn't effect your character in the slightest. To kill you while you are offline, you must have commit Theft, Battery, Murder, or Vandalism and the person must have the scents from that crime and access to your hearthfire. If you don't have the skills to perform these actions, logging out is 100% safe for you and always will be.
Jackwolf
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Re: Bed. And deaths related to sleep.

Post by Jackwolf »

I've never understood why something as simple as theft allows someone to summon anothers character and kill them just because something was stolen.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
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barra
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Re: Bed. And deaths related to sleep.

Post by barra »

Jackwolf wrote:I've never understood why something as simple as theft allows someone to summon anothers character and kill them just because something was stolen.
That's two questions. "why can you kill someone while they're offline" and "why does the game consider theft severe enough to qualify for summoning".
loftar wrote:You do appear to need a good trolling.
Grelf
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Joined: Sun Dec 19, 2010 9:30 pm

Re: Bed. And deaths related to sleep.

Post by Grelf »

Jackwolf wrote:I've never understood why something as simple as theft allows someone to summon anothers character and kill them just because something was stolen.
It is perfectly fair. And many times it's not "just something", but a whole village being robbed.
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LimaZulu
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Re: Bed. And deaths related to sleep.

Post by LimaZulu »

Grelf wrote:
Jackwolf wrote:I've never understood why something as simple as theft allows someone to summon anothers character and kill them just because something was stolen.
It is perfectly fair. And many times it's not "just something", but a whole village being robbed.
And if a village has a lot of stuff, but doesn't keep a frequent inventory, even one theft scent might not tell them what went missing. That'd suck if something incredibly hard to replace got jacked. I like what I proposed in Jackard's thread as an alternate option, but it has its flaws. I proposed imprisonment of the perpetrator, but if they're in a village who sanctioned it... that means WAR.

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