Can we, as HnH players, have a preview of that feature implemented in the game?Your old character's corpse -- gear and all -- stays in the game world until natural decay removes it, someone buries it or it is otherwise disposed of...
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Bolillo
- Posts: 105
- Joined: Sun Apr 18, 2010 11:14 am
Re: Game Development: Salem & Haven
I was reading the IGN review and a line caught my eye
Maybe i'm wrong, maybe not..but i don't care if it has no LP gain involved or something like that..Just the fact of being able to bury corpses seems like a good addition. I also would like to bury animals.. In world 3 i wanted to bury my first cow 
w7:Lawspeaker of Valhalla
"You momma is so fat, it takes 3 lawspeakers to oath her"
"You momma is so fat, it takes 3 lawspeakers to oath her"
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Game Development: Salem & Haven
I support burials, as well as constructing tombs, sepulchers, and mausoleums. That'd be so cool.Bolillo wrote:I was reading the IGN review and a line caught my eye
Can we, as HnH players, have a preview of that feature implemented in the game?Your old character's corpse -- gear and all -- stays in the game world until natural decay removes it, someone buries it or it is otherwise disposed of...Maybe i'm wrong, maybe not..but i don't care if it has no LP gain involved or something like that..Just the fact of being able to bury corpses seems like a good addition. I also would like to bury animals.. In world 3 i wanted to bury my first cow
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badkarma
- Posts: 43
- Joined: Mon Feb 07, 2011 5:57 pm
Re: Game Development: Salem & Haven
And Necromancy! I would never play a necromancer (at least if I am bored and in wish to try something new, but it would definately be a great experience for hundreds and hundreds of players).
Grave robbers who dig out men with phat lewt on them
Or an ability to bury some of your treasure so you can hide it for a while or use it for your RP needs (making a treasure map etc). Wheb buried - does not decay.
Also, players organizing funeral for their friends could be nice. Costly, but some good memories etc. (less likely to happen, just an idea though)
Grave robbers who dig out men with phat lewt on them
Also, players organizing funeral for their friends could be nice. Costly, but some good memories etc. (less likely to happen, just an idea though)

Still we loom in the mists as the ages roll away
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why
Save we stand on the bare plains of Wiltshire
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: Game Development: Salem & Haven
The issue I can see with necromancy would be that NPCs would have to be made and that'd be a no-no for the developers. If necromancy served as an alternative to ancestor worship, though, that could be interesting.badkarma wrote:And Necromancy! I would never play a necromancer (at least if I am bored and in wish to try something new, but it would definately be a great experience for hundreds and hundreds of players).
Grave robbers who dig out men with phat lewt on themOr an ability to bury some of your treasure so you can hide it for a while or use it for your RP needs (making a treasure map etc). Wheb buried - does not decay.
Also, players organizing funeral for their friends could be nice. Costly, but some good memories etc. (less likely to happen, just an idea though)
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Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Game Development: Salem & Haven
No! We should have Necrophilia! Dead bodies and skeletons make your happiness go up! Like... way up. Lol.badkarma wrote:And Necromancy! I would never play a necromancer (at least if I am bored and in wish to try something new, but it would definately be a great experience for hundreds and hundreds of players).
Grave robbers who dig out men with phat lewt on themOr an ability to bury some of your treasure so you can hide it for a while or use it for your RP needs (making a treasure map etc). Wheb buried - does not decay.
Also, players organizing funeral for their friends could be nice. Costly, but some good memories etc. (less likely to happen, just an idea though)
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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RXM9600
- Posts: 36
- Joined: Fri Jan 28, 2011 9:49 pm
Re: Game Development: Salem & Haven
Shit I'll be happy for the ability to just play H&H and not wait 6+ hours for server restart but HEYGedrean wrote:No! We should have Necrophilia! Dead bodies and skeletons make your happiness go up! Like... way up. Lol.badkarma wrote:And Necromancy! I would never play a necromancer (at least if I am bored and in wish to try something new, but it would definately be a great experience for hundreds and hundreds of players).
Grave robbers who dig out men with phat lewt on themOr an ability to bury some of your treasure so you can hide it for a while or use it for your RP needs (making a treasure map etc). Wheb buried - does not decay.
Also, players organizing funeral for their friends could be nice. Costly, but some good memories etc. (less likely to happen, just an idea though)
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badkarma
- Posts: 43
- Joined: Mon Feb 07, 2011 5:57 pm
Re: Game Development: Salem & Haven
NPC's? Why? Don't see the need of them here, however in my big post I've suggested them but for far other needs, but I won't complain if they won't add them.LimaZulu wrote: The issue I can see with necromancy would be that NPCs would have to be made and that'd be a no-no for the developers. If necromancy served as an alternative to ancestor worship, though, that could be interesting.

Still we loom in the mists as the ages roll away
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why
Save we stand on the bare plains of Wiltshire
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Game Development: Salem & Haven
Salem looks nice, but it's also good to hear that you're also working on H&H still
Haven and hearth ftw!
Haven and hearth ftw!
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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Fiction_Stick
- Posts: 116
- Joined: Sat Sep 11, 2010 11:31 pm
Re: Game Development: Salem & Haven
It's been over a month sense the last update. It makes me sad. 
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SacreDoom
- Posts: 2590
- Joined: Tue Apr 06, 2010 3:14 pm
Re: Game Development: Salem & Haven
Fiction_Stick wrote:It's been over a month sense the last update. It makes me sad.
You got a new world to play with, afterall.