Server issues: New server

Announcements about major changes in Haven & Hearth.
b_anon
Posts: 210
Joined: Wed Feb 09, 2011 8:17 pm

Re: Server issues: New server

Post by b_anon »

What about my silkworms, they gunno die?

OH NOES.
CWSPS
Posts: 80
Joined: Mon Oct 18, 2010 7:41 pm

Re: Server issues: New server

Post by CWSPS »

b_anon wrote:What about my silkworms, they gunno die?

OH NOES.
servers down, time stops until the server is back up, ud better hope ur on or they have somthin to eat
b_anon
Posts: 210
Joined: Wed Feb 09, 2011 8:17 pm

Re: Server issues: New server

Post by b_anon »

CWSPS wrote:
b_anon wrote:What about my silkworms, they gunno die?

OH NOES.
servers down, time stops until the server is back up, ud better hope ur on or they have somthin to eat
:lol:

I don't really care, i have more eggs than i know what to do with anyways, silkmoths fuck like rabbits.


I do feel bad for the people making steel though. That sucks.
Stef1Nicholls2
Posts: 22
Joined: Wed Feb 23, 2011 10:30 pm

Re: Server issues: New server

Post by Stef1Nicholls2 »

Someone fix this
Masterquest
Posts: 5
Joined: Wed Feb 23, 2011 10:57 pm

Re: Server issues: New server

Post by Masterquest »

yea please fix it :D
b_anon
Posts: 210
Joined: Wed Feb 09, 2011 8:17 pm

Re: Server issues: New server

Post by b_anon »

Stef1Nicholls2 wrote:Someone fix this
I bet the devs are loving themselves for not giving out their phone numbers to the public right now.

Can you imagine?

1000 noobs calling you at every hour in every accent/language imaginable all saying the same thing "HERPADERP THE SERVER IS DOWN I'M GONNA LOSE MY FOX, FIX IT NOW".
Masterquest
Posts: 5
Joined: Wed Feb 23, 2011 10:57 pm

Re: Server issues: New server

Post by Masterquest »

chyba ty
Stef1Nicholls2
Posts: 22
Joined: Wed Feb 23, 2011 10:30 pm

Re: Server issues: New server

Post by Stef1Nicholls2 »

well how hard is it to fix this?
JKGraziano
Posts: 38
Joined: Thu Feb 17, 2011 10:31 pm

Re: Server issues: New server

Post by JKGraziano »

Cell numbers would be a very bad thing. A paging system setup to notify when there is a problem is more likely... but not with a free development game.
Affens
Posts: 33
Joined: Tue Feb 22, 2011 7:46 pm

Re: Server issues: New server

Post by Affens »

JKGraziano wrote:Cell numbers would be a very bad thing. A paging system setup to notify when there is a problem is more likely... but not with a free development game.
Some sort of active "notification" system would not be a bad thing... Perhaps they even have one set?

Return to “Announcements”