-
jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Server issues: New server
Hello Guys, I does not understand why you can't make auto restart script for the server?
-
Stef1Nicholls2
- Posts: 22
- Joined: Wed Feb 23, 2011 10:30 pm
Re: Server issues: New server
STILL DOWN!!
-
Gedrean
- Posts: 222
- Joined: Wed Dec 29, 2010 5:30 am
Re: Server issues: New server
Been answered ages ago, gawd, lurk moar! *sarcasm*jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?
They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.
We're alpha testers, get used to it, qq more.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
-
Affens
- Posts: 33
- Joined: Tue Feb 22, 2011 7:46 pm
Re: Server issues: New server
"Still the server burns, time so slowly turns - Someone there is whining..."
-
littleimp
- Posts: 4
- Joined: Sat Feb 12, 2011 7:46 pm
Re: Server issues: New server
That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.Gedrean wrote:Been answered ages ago, gawd, lurk moar! *sarcasm*jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?
They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.
We're alpha testers, get used to it, qq more.
-
cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Server issues: New server
Yes because bugs that crash servers never continue to crash servers or perhaps corrupt data files that once reloaded by the server render massive damage to all characters. Stuff like that never actually happens. Who needs crash logs? Restart the server already!littleimp wrote:That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.Gedrean wrote:Been answered ages ago, gawd, lurk moar! *sarcasm*jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?
They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.
We're alpha testers, get used to it, qq more.
-
CWSPS
- Posts: 80
- Joined: Mon Oct 18, 2010 7:41 pm
Re: Server issues: New server
wow, you people thought i was hanging around here waiting, unlike you im checking it every so often im not sitting here on my pc going "cmon cmon cmon"
-
jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Server issues: New server
5+littleimp wrote:That doesn't make sense. They can just auto-restart the server and fix the bug when they get to it. For troubleshooting they have to look in the logfiles either way. Not restarting the server wouldn't help.Gedrean wrote:Been answered ages ago, gawd, lurk moar! *sarcasm*jaguar wrote:Hello Guys, I does not understand why you can't make auto restart script for the server?
They fix bugs when they find them, so if the server crashes, auto-restarting would not be good for tshooting - so they go in, fix bug, then bring it back up.
We're alpha testers, get used to it, qq more.
-
gomimin
- Posts: 175
- Joined: Tue Dec 28, 2010 12:29 am
- Location: W11
Re: Server issues: New server
kids - if you know that well why don't you f*** start your own game dev and run your own servers
btw. look at postcounts and when joined and you know you'd trust those experienced HnH ppl more then your stomach

and the server's up when it's up
patience pls
btw. look at postcounts and when joined and you know you'd trust those experienced HnH ppl more then your stomach
and the server's up when it's up
patience pls
-
CWSPS
- Posts: 80
- Joined: Mon Oct 18, 2010 7:41 pm
Re: Server issues: New server
im pretty sure post count has nothing to do with it, id look at the joined date.gomimin wrote:kids - if you know that well why don't you f*** start your own game dev and run your own servers
btw. look at postcounts and when joined and you know you'd trust those experienced HnH ppl more then your stomach
and the server's up when it's up
patience pls