Game Development: Cart & Coin

Announcements about major changes in Haven & Hearth.
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jorb
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Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Game Development: Cart & Coin

Post by jorb »

We've been developing tonight, and here's what's new.

Object: Cart. Build a cart and load it up with all the big stuff! Right click on the cart while carrying an object to place the object in the cart. The cart can travel at crawling speed through grass and forest, at walking speed over dirt and at running speed on stone tiles. The cart cannot travel through swamp or water.

Object: Coin press. The Coin Press can turn any bar of metal into 99 coins of that metal. 100 coins can be smelted into a bar of metal at a finery forge.

Update: Apple trees not only look better, they are also plantable.

Enjoy! :)

Edit: Oh, and tonight, we drank our 400th pot of tea working on H&H. ;)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Dwarfu
Posts: 179
Joined: Sat May 30, 2009 8:33 pm

Re: Game Development: Cart & Coin

Post by Dwarfu »

You guys are awesome.
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Blaze
Posts: 1072
Joined: Sun May 31, 2009 3:59 am
Location: Hearth

Re: Game Development: Cart & Coin

Post by Blaze »

Pardon my language but...

OH HELL YES!

You forgot to add: All stumps now can be removed for 4 blocks of wood, and apple trees have had their graphical update.
Last edited by Blaze on Sun Jun 07, 2009 4:16 am, edited 1 time in total.
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Re: Game Development: Cart & Coin

Post by Rift »

Aweeeesoommee.


-Thats all that needs to be said.
Blaccy
Posts: 18
Joined: Mon Jun 01, 2009 11:21 pm

Re: Game Development: Cart & Coin

Post by Blaccy »

...Oh my. Oh my my my my my.

Oh. MY.

... <3
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Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Cart & Coin

Post by Laremere »

Yay, thanks for making trading much more reasonable. Now to work on that road system...
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Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Cart & Coin

Post by Laremere »

Hey, when the server closed, and crashed in the process (you really need to fix that bug) the inside of a newly built cabin was lost. Can we get an admin to delete that and build a new one?

Edit: Thanks to Jorb for a quick and excellent response.
Last edited by Laremere on Sun Jun 07, 2009 4:26 am, edited 1 time in total.
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Vattic
Posts: 232
Joined: Sat May 30, 2009 1:47 am
Location: United Kingdom

Re: Game Development: Cart & Coin

Post by Vattic »

:D such regular and useful updates so far, cheers :D.
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Hamel
Posts: 356
Joined: Tue Jun 02, 2009 4:45 pm

Re: Game Development: Cart & Coin

Post by Hamel »

Hurray! Thankyewthankyewthankyewthankyew!

That is all. ^.^
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Laremere
Posts: 736
Joined: Fri May 29, 2009 9:02 pm

Re: Game Development: Cart & Coin

Post by Laremere »

What do cart take to make? I can't see it in any build menus, but I don't have all the skills so that is understandable.

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